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Well for starters you must be aware that the difference between Nintendo and Sony will greatly decrease in the next generation war. What am I on about? Well Sony's great strength lies in the hands of 3rd party support, which has greatly increased on the Gamecube. Namco committing this early and with Resident Evil on the Gamecube it does seem as if Nintendo are following in Sony's footsteps of course the "Nintendo difference" is still there to top it all off.
But Nintendo is trying to emphasise something different about the Gamecube by making it more "fun", well Iíve tried describing what I mean this way before and got shouted at so Iíll try another means. The PS2 is one big fighting ground, Namco trying to outwit Polyphony with Ridge Racer and how, by greater special effects, faster moving characters, better looking graphics. But Nintendo insists that we don't need to go any further in those departments it is time to concentrate on making the games fun.
Ok?
What does the weird Japanese people mean? Well they have tried to make the Gamecube seem like a toy, something to play and have a laugh with. Consoles were originally toys they were not like a Media system like today where a PS2 is nearly as essential as a PC! But isn't this moving backwards Nintendo surly we want our games to be photo realistic with perfect speech indeed a living movie, don't we?
The entire idea behind the Gamecube and all Nintendo systems at that matter is to have a laugh, have fun! Forcing ourselves into a movie, as we get closer to virtual reality is indeed good and all but Nintendo are leaving that to the X-box and PS2. Nintendo never wanted to try making computer games as real as possible Zelda, Mario and Pokemon ensure that but these games are brilliant fun yes GT3 is fun but only because it seems like we are whipping around a race course at 200 MPH. What is Pokemon trying to mimic in reality? Nothing! Exactly Nintendo are doing something very different to Sony not necessarily better but different.
I prefer this the idea of playing Tennis with Tim Henman is great but with a pink egg firing thing and a ghost. Lets give you an example when Resident Evil forced you to play as a cabinet you thought it was hilarious! Why though when Mario Kart forces a giant spiky shelled Dinosaur into a kart and forces you to run over others??? Simply because a walking cabinet doesn't fit in with the rest of the game.
That is the Nintendo difference they are games never fit in with life, which is why they are so great. Although it is unlikely a remote city will be overrun by Zombies or you'll become an F1 Driver the way the games are constructed it seems possible much like a film. But never once would you think that a floating castle in the sky would hold and imprisoned princess whom can only be save by a plumber who has to jump through paintings is plausible (for starters the Plumber would ask for a deposit).
Meanwhile the 3rd party support such as Namco and Capcom will always make Nintendo a rival to Sony.
Here's to the future
Dringo
> *Waits or already expects Turbonutter to have replied whilst writing
> this*
Well perhaps a tiny bit biased towards Sony, once again. Sony owe
> their success to being clever and getting loads of people to make games for
> them, they also owe their success to people like me and Turbonutter, the
> customers, because without us there would be no PS2, thank you very much and
> goodnight.
Testify!
Well perhaps a tiny bit biased towards Sony, once again. Sony owe their success to being clever and getting loads of people to make games for them, they also owe their success to people like me and Turbonutter, the customers, because without us there would be no PS2, thank you very much and goodnight.
Well for starters you must be aware that the difference between Nintendo and Sony will greatly decrease in the next generation war. What am I on about? Well Sony's great strength lies in the hands of 3rd party support, which has greatly increased on the Gamecube. Namco committing this early and with Resident Evil on the Gamecube it does seem as if Nintendo are following in Sony's footsteps of course the "Nintendo difference" is still there to top it all off.
But Nintendo is trying to emphasise something different about the Gamecube by making it more "fun", well Iíve tried describing what I mean this way before and got shouted at so Iíll try another means. The PS2 is one big fighting ground, Namco trying to outwit Polyphony with Ridge Racer and how, by greater special effects, faster moving characters, better looking graphics. But Nintendo insists that we don't need to go any further in those departments it is time to concentrate on making the games fun.
Ok?
What does the weird Japanese people mean? Well they have tried to make the Gamecube seem like a toy, something to play and have a laugh with. Consoles were originally toys they were not like a Media system like today where a PS2 is nearly as essential as a PC! But isn't this moving backwards Nintendo surly we want our games to be photo realistic with perfect speech indeed a living movie, don't we?
The entire idea behind the Gamecube and all Nintendo systems at that matter is to have a laugh, have fun! Forcing ourselves into a movie, as we get closer to virtual reality is indeed good and all but Nintendo are leaving that to the X-box and PS2. Nintendo never wanted to try making computer games as real as possible Zelda, Mario and Pokemon ensure that but these games are brilliant fun yes GT3 is fun but only because it seems like we are whipping around a race course at 200 MPH. What is Pokemon trying to mimic in reality? Nothing! Exactly Nintendo are doing something very different to Sony not necessarily better but different.
I prefer this the idea of playing Tennis with Tim Henman is great but with a pink egg firing thing and a ghost. Lets give you an example when Resident Evil forced you to play as a cabinet you thought it was hilarious! Why though when Mario Kart forces a giant spiky shelled Dinosaur into a kart and forces you to run over others??? Simply because a walking cabinet doesn't fit in with the rest of the game.
That is the Nintendo difference they are games never fit in with life, which is why they are so great. Although it is unlikely a remote city will be overrun by Zombies or you'll become an F1 Driver the way the games are constructed it seems possible much like a film. But never once would you think that a floating castle in the sky would hold and imprisoned princess whom can only be save by a plumber who has to jump through paintings is plausible (for starters the Plumber would ask for a deposit).
Meanwhile the 3rd party support such as Namco and Capcom will always make Nintendo a rival to Sony.
Here's to the future
Dringo