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For those of you who are still denying your true nature and pretending like you donít love me, allow me to quickly recap on the rant.
Basically, I saw what theyíd done to ìFroggerî in bringing it to the next gen consoles. What was once a true masterpiece to behold, a king amongst kings in gaming history was found to be lending its name to a genre in which it did not belong. Frogger, the fun filled, action packed ìExtreme street crossingî sim, was to become yet ANOTHER ì3-D action adventureî. The once flawlessly simplistic work of genius was to be lost in a genre of limited fame.
My problem was not just a personal one, I felt that the new ìFroggerî would radically alter gaming history, thatís not to say change the past, but to alter younger gamers perception of the past. By re-using the name ìFroggerî this new 3-D Bi-pedal frog with backpack is what will be attributed to the name. I thought and still think that is wrong!
However, I have not brought you all here today to walk over old ground and remind you of good times gone by, nor to rant, rave and complain about something else. Infact I have summoned you to witness my appreciation of ìan old classic revivedî done right!
MAXIMO: Ghosts to Glory is a what looks like another 3-D platform action adventure and is said to be a next generation, updated version of that old Capcom classic ìGhosts ën Goblinsî.
Ghosts ën goblins is and was an absolute classic in its day. Though itís not as old as Frogger its memory is just as valuable to me and most of the gaming community. So when I heard of a ìremakeî I was a little apprehensive to say the least, especially so soon after hearing about Frogger ñ I was about ready to launch a full scale assault on those responsible for burying classics when I realised that Maximno wasnít at all guilty of the same hanus crimes as Frogger.
For a start it would seem Maximo IS adhering to all the gameplay elements that made Ghosts ën Goblins such a classic. Certain things like the loss of armour and clothing as you take more damage look to have been taken on board (seeing a night run about in his spotted boxers always makes me laugh anyway), I assume the ìdouble jumpî will also be back ñ I think GínG was the first game to implement this! Unlike the hideous genre switch that Frogger has suffered, Maximo is more of a genre development, it makes sense for the Ghosts ën Goblins style to go there. By far the most important aspect for me anyway is the fact that Ghosts ën goblins isnít lending its name to this enterprise, so if Maximo turns out to be a pile of pants, the good name of GínG isnít affected and if it succeeds it will strengthen the history of GínG!
So, in summing up Frogger bad, Maximo good!
Maximo is set for PS2 release sometime in the year 2002!
Thanks for reading fans! Stay tuned for more from me later in the week!
Tarrant.