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You see, for the past couple of hours, I have been taking part in a non-stop continuous 2 hour Quake 3 marathon, playing Quake 3 Revolution in Asylum with 5 nightmare bots, and I kicked butt, notching up a mighty 793 frags. Thatís a frag every 15 seconds. I now know everything there is to know about Quake 3, including every tactic, secret, method and skill. I was triumphant, victorious, nothing could beat me. In short, I was the arena master. My skills are so finely honed that I can zero in on any target using the dual shock, I can see invisible player like they have a big arrow above their head saying ìshoot meî, I can frag people in mid-air with the rocket launcher and score 100% accuracy with the rail gun.
One of my favourite tactics is the ìblood screenî. If there is a bloodbath in a corridor, shoot some of the dead bodies on the ground, this sends up a screen of blood. Fire manically through this and you will dominate. Fire at the bodies of your subsequent victims to keep going until you run out of ammo. Then, run like a madman into the screen with your gauntlet, theyíll never see you coming. Using this technique you can score at least 15 frags.
A good skill to learn is turning whilst moving. This doesnít sound hard at first, but it takes practise to perfect. You have to make a full 180ƒ turn whilst maintaining the same direction. Itís tricky, but is really useful for when someoneís tailing you. However, this is useless if you donít know theyíre there in the first place, but after 2 hours of living and breathing Quake, you get to learn the telltale signs. These include bullets bouncing off the wall in front of you, the sound of bullets hitting a wall and even the footsteps of your pursuant. You get so in tune to the gameís atmosphere that you have absolute knowledge of your gameís surroundings and atmosphere, so that minute changes are instantly noticeable.
So you think you know Quake, Unreal or Counter Strike? In my opinion, no one can make such a claim until they have lived, breathed and fought the game for several hours and won against the hardest of opposition. Only then, are you a veteran.
> Try playing online, then you'll realise you're actually crap.
> Some of the
> people who play online are just ridiculously good, it's unbelieveable.
I know, but the nightmare bots from Quake are also stupidly good.
Some of the people who play online are just ridiculously good, it's unbelieveable.
Pah!
> Woah. Impressive.
Cheers
You see, for the past couple of hours, I have been taking part in a non-stop continuous 2 hour Quake 3 marathon, playing Quake 3 Revolution in Asylum with 5 nightmare bots, and I kicked butt, notching up a mighty 793 frags. Thatís a frag every 15 seconds. I now know everything there is to know about Quake 3, including every tactic, secret, method and skill. I was triumphant, victorious, nothing could beat me. In short, I was the arena master. My skills are so finely honed that I can zero in on any target using the dual shock, I can see invisible player like they have a big arrow above their head saying ìshoot meî, I can frag people in mid-air with the rocket launcher and score 100% accuracy with the rail gun.
One of my favourite tactics is the ìblood screenî. If there is a bloodbath in a corridor, shoot some of the dead bodies on the ground, this sends up a screen of blood. Fire manically through this and you will dominate. Fire at the bodies of your subsequent victims to keep going until you run out of ammo. Then, run like a madman into the screen with your gauntlet, theyíll never see you coming. Using this technique you can score at least 15 frags.
A good skill to learn is turning whilst moving. This doesnít sound hard at first, but it takes practise to perfect. You have to make a full 180ƒ turn whilst maintaining the same direction. Itís tricky, but is really useful for when someoneís tailing you. However, this is useless if you donít know theyíre there in the first place, but after 2 hours of living and breathing Quake, you get to learn the telltale signs. These include bullets bouncing off the wall in front of you, the sound of bullets hitting a wall and even the footsteps of your pursuant. You get so in tune to the gameís atmosphere that you have absolute knowledge of your gameís surroundings and atmosphere, so that minute changes are instantly noticeable.
So you think you know Quake, Unreal or Counter Strike? In my opinion, no one can make such a claim until they have lived, breathed and fought the game for several hours and won against the hardest of opposition. Only then, are you a veteran.