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"You think you're a veteran?"

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Sun 21/10/01 at 01:08
Regular
Posts: 787
You can never call yourself a veteran of a game until youíve been through it all, and I believe I have.

You see, for the past couple of hours, I have been taking part in a non-stop continuous 2 hour Quake 3 marathon, playing Quake 3 Revolution in Asylum with 5 nightmare bots, and I kicked butt, notching up a mighty 793 frags. Thatís a frag every 15 seconds. I now know everything there is to know about Quake 3, including every tactic, secret, method and skill. I was triumphant, victorious, nothing could beat me. In short, I was the arena master. My skills are so finely honed that I can zero in on any target using the dual shock, I can see invisible player like they have a big arrow above their head saying ìshoot meî, I can frag people in mid-air with the rocket launcher and score 100% accuracy with the rail gun.

One of my favourite tactics is the ìblood screenî. If there is a bloodbath in a corridor, shoot some of the dead bodies on the ground, this sends up a screen of blood. Fire manically through this and you will dominate. Fire at the bodies of your subsequent victims to keep going until you run out of ammo. Then, run like a madman into the screen with your gauntlet, theyíll never see you coming. Using this technique you can score at least 15 frags.

A good skill to learn is turning whilst moving. This doesnít sound hard at first, but it takes practise to perfect. You have to make a full 180ƒ turn whilst maintaining the same direction. Itís tricky, but is really useful for when someoneís tailing you. However, this is useless if you donít know theyíre there in the first place, but after 2 hours of living and breathing Quake, you get to learn the telltale signs. These include bullets bouncing off the wall in front of you, the sound of bullets hitting a wall and even the footsteps of your pursuant. You get so in tune to the gameís atmosphere that you have absolute knowledge of your gameís surroundings and atmosphere, so that minute changes are instantly noticeable.

So you think you know Quake, Unreal or Counter Strike? In my opinion, no one can make such a claim until they have lived, breathed and fought the game for several hours and won against the hardest of opposition. Only then, are you a veteran.
Sun 21/10/01 at 19:07
Posts: 0
Strafex wrote:

It's happened to me with Perfect Dark, Smash Brothers, Mario
> Tennis...

I know how you feel, I used to be a Goldeneye champ along where I live a long time ago. No-one dared face me for fear of at least a 100-0 whuppin'. Anyone who was stupid enough to think that girls can't play Goldeneye was severly punished. I recently went to school to play in a tournament and promptly lost where usually I would have won. I couldn't even blow up mines in mid air anymore! A few weeks of practice later I gave them back what they did to me - 151-3-2-7! And they were shocked!

Funny what a few years does to your abilities...
Sun 21/10/01 at 19:02
Regular
Posts: 9,848
Practice makes perfect.

The problem is, if you stop playing the game and come back to at after 3 months or so, you'll suddenly find that you've lost most of your skill.

It's happened to me with Perfect Dark, Smash Brothers, Mario Tennis...

Playing online will be good as it'll be the best way to show the world your gaming skills.

Fighting bots is one thing - ultimate accuracy and elitism.
But fighting the cunning of a human player with similar accuracy, and elitism and it's a whole new game...
Sun 21/10/01 at 18:45
Posts: 0
Well, I have just had the time of my life.

Picture the scene:

Fridge full of beer
Pot full of tea
4 grown men crowded round...


Doing what? Well, we were playing Risk- possibly the greatest board game ever. Conquer the world by making pacts, using aggression and being very sly.

The game lasted 11 and a half hours!

Genius.
Sun 21/10/01 at 18:41
Regular
Posts: 14,117
I was thinking of setting them up like this:

L2/R2 are strafe,
L1/R1 are change weapons up/down,
LEft analogue stick is walk about,
right stick is look up/down,
buttons are shoot, jump etc.

Not sure if it'd work, but that was going to be my starting point.
Sun 21/10/01 at 18:24
Regular
"Eff, you see, kay?"
Posts: 14,156
Depends. I use Legacy (as detailed below)

Advanced is also good:

Look and turn with the right stick, like a mouse. Move an strafe with the left stick, like a keyboard. Then, fire etc. is on the shoulder buttons.

Tell me what controls you'd like, but I've got to go for a while now. See ya.
Sun 21/10/01 at 18:15
Regular
Posts: 14,117
I suppose. Goldeneye managed it on the N64, that was pretty funky with a controller, so maybe it won't be too bad.

Can you set up the controls how you want them?

I already have a layout in mind....
Sun 21/10/01 at 18:12
Regular
"Eff, you see, kay?"
Posts: 14,156
It takes practise, but it becomes intuitive very quickly.
Sun 21/10/01 at 17:57
Regular
Posts: 14,117
Hmmm, I'll give it a go with the Dual Shock to start off with, and see how I get on....
Sun 21/10/01 at 17:41
Regular
"Eff, you see, kay?"
Posts: 14,156
You can use any normal USB mouse and keyboard with the PS2, to keep costs down. Don't use the Datel ones, they're far too expensive.

I have practised loads with the k+m and I still can't get it right. Also, you have to re-center your mouse occasionally and it's annoying. With the Dual Shock, I can instantly target people, track people running across me, make perfect 90 degree turns, etc. I use the left stick for forward/backwards/left/right, and the right stick for strafing and looking up/down. It's dead simple.
Sun 21/10/01 at 17:32
Regular
Posts: 14,117
Turbonutter wrote:
> I absolutely can't play FPSs with a keyboard+mouse. I find a Dual Shock much
> easier.


Really!?!?!

Oh mate, that's weird. I haven't tried Dual Shock yet, Quake 3 is waiting for at home for next weekend, but keyboard and mouse is the ONLY way to play FPS's. It's a bit tricky to start off with, but well easy to get used to, and it's much quicker as well.

Is there a keyboard and mouse available for PS2, do many games support it?

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