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"Microsoft slate Nintendo strategy"

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Wed 18/06/03 at 20:42
Regular
Posts: 787
"Connectivity and handheld gaming dismissed as Microsoft corporate VP for retail sales and marketing, Peter Moore, talks tough

19:24 The console war of words upped a couple of notches this week, as top brass from all sides took to the stage to give their own rallying cries at the first Annual ELSPA Games Summit in London.
Microsoft was represented by corporate VP for retail sales and marketing Peter Moore, who gave a keynote address earlier today, outlining Microsoft's longterm direction for Xbox.

And comments made by former Sega of America President Moore to us recently provide a crystal clear account of why the company believes its strategy is the best way forward. Asked if Microsoft was planning its own entry into handheld gaming, following the revelation of the PlayStation Portable at E3, Moore told us: "We're not in that business and there are no plans to be in that business right now."

Explaining this stance, he added: "If I believe, which I do, in the social aspects of gaming, at the furthest end of the gaming spectrum against that is handheld gaming, because that's a very solitary, time-killing activity.

"It's not something you share - we believe that the future is the social element of gaming, and that's going to be done through a console, not through a handheld gaming device."

And on the subject of connectivity, Moore launched into a stinging attack on Nintendo's key E3 focus, stating: "When I was at Sega we did that [GC/GBA connectivity] with Sonic Advance - and the consumer went [shrugs shoulders] big deal! Someone's yet to explain to me the value of hooking up your handheld device to your console."

Seemingly throwing the gauntlet down to his competitors he added: "If somebody can tell me what the value of [connectivity] is, I'm all for it." We're assuming Nintendo might have something to say on that matter...

Microsoft's position is clear: it believes wholeheartedly in the future of gaming as a social activity revolving around the myriad possibilities offered by its hardware and Xbox Live. So don't go holding your breath for that handheld Xbox anytime soon."

Taken from C&V.

Discuss.
Fri 27/06/03 at 10:51
Regular
"8==="
Posts: 33,481
Speaking of Disney. Nintendo owns the rights to produce the load agreed upon and not Rare. Right?

Forced to make Disney games, no wonder Rare wanted out! :D
Fri 27/06/03 at 10:49
Regular
Posts: 21,800
Practical Magic wrote:
> Well,
>
> Dringo: Ask anyone who has been on Live, even with it's odd problems,
> and they'll tell you that online play leaves the stupid GBA-GC
> connectivity behind by a long long distance.

Nintendo have been working with Gamespy for a long time to get online tools for developers to work with when producing games which will enable voice communication and all the other watsits and thingys. You can expect to start seeing the first proper online games arriving on Cube sometime towards the end of the year.
Fri 27/06/03 at 10:46
Regular
Posts: 21,800
Practical Magic wrote:
and they can't afford many more Warioland's or
> Mickey's....

Errrrrr Mickey Mouse was a load of balls but was never billed as a 'big' exclusive, it was just a side project by Capcom.

Wario Land has never been billed as a big exclusive, but is actually a damn fine game. More playable and fun than most of the pap on the market today.

Oh and the next big exclusive in Europe will be Project Number 03 from Capcom, in America they have Mario Golf being released very soon. In Japan the excellent game that is Viewtiful Joe has just been released and very soon they will be able to get their grubby little mits on Final Fantasy Crystal Chronicles.
Fri 27/06/03 at 10:23
Regular
"8==="
Posts: 33,481
Practical Magic wrote:
and how do you think Microsoft bought Rare ? Money.

Yes, but they could have only bought the licences with just money. Rare had to want to be bought. Otherwise there probably would have been mass resignations across the company.
Fri 27/06/03 at 10:20
Regular
"8==="
Posts: 33,481
Gin Soaked Shanks wrote:
>
> Actually, yes it is... even for Nintendo (did'nt they get in trouble
> for keeping prices artificially high for the past 10+years? ... Must
> have been for the best interests of the gamers?)

If it paid for Goldeneye then fair do's. :P
Fri 27/06/03 at 10:04
Regular
"Well hit on me..."
Posts: 1,169
Connectivity is a useful tool, I just depends on what Nintendo Do with it.

Games like Lylat wars on the N64 could have done with it, the multiplayer was rtuined by the fact that even though you could fly under the radar, all an opponent had to do was look at yours.

Things such as this in multiplayer would be good.

If they don't utlise that, then we will be left with basically a better form of the Transfer pack, which was only ever designed for Pokenmon really, and therefore is pants.
Fri 27/06/03 at 09:52
Regular
"Best Price @ GAME :"
Posts: 3,812
Well,

Dringo: Ask anyone who has been on Live, even with it's odd problems, and they'll tell you that online play leaves the stupid GBA-GC connectivity behind by a long long distance. Also it is about making money, only a small number of Nintendo fans seem to be convinced it isn't, and how do you think Microsoft bought Rare ? Money.

Biggles: Unfortunately, as things stand, Gamecube is the N64, Microsoft are pulling away even faster despite two of Nintendo's big titles being released close to each other and in hardware bundles. Anyone actually know what the next big Nintendo game is ? And when it's out ? I don't, maybe F Zero ? Exclusive titles are Nintendo's trump card, and they can't afford many more Warioland's or Mickey's....
Fri 27/06/03 at 09:30
Regular
"Eric The Half A Bee"
Posts: 5,347
Dringo wrote:
> It isn't all about making money Microsoft!

Actually, yes it is... even for Nintendo (did'nt they get in trouble for keeping prices artificially high for the past 10+years? ... Must have been for the best interests of the gamers?)
Fri 27/06/03 at 02:44
Regular
"8==="
Posts: 33,481
Ah. But taking up a whole ad break, in prime time, on terrestrial tv? That's just daft.
Fri 27/06/03 at 02:38
"I love yo... lamp."
Posts: 19,577
Yeah but it didnt last long did it the advertising. It was the PS that was everywhere.

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