The "Sony Games" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Good question really. What could really be improved over the third installment? It was such a good game, can it really be improved upon? Course it can. When the developers tested to see how much of the PS2's capacity was used up by GT3, it didn't even touch the sides. So that means that they could really improve over GT3.
So then, what could be improved upon? Well, the amount of cars for a start. OK, so it did have quite a few cars, with the amount almost hitting 200, but that didn't really please games too much. They were disappointed by the fact that the amount of cars had dropped since GT2, from 600 to 200, which is quite a drop. I know that the cars took a lot of work and they all looked great, and handled just as well, but, still, more cars.
What about the graphics, can they really be improved upon. The graphics of GT3 were amazing to say the least. But, there were some flaws. One of these is pop-up. I know that there really isn't much of it (in one player at least), but on the night levels such as Special Stage Route 5, you would go around a corner and a building would appear right in front of you. There was even a part where you drive down a straight and a building would appear, then disappear and then re-appear again. Maybe this could be touched up a little (I don't want to seem like I am asking for too much).
Anything else. Well, what about the tracks? There were quite alot of tracks in GT3, some old tracks from GT2 and some completely new tracks. First things first, get rid of the Complex String. I hated the track, too, errr, complex... Anyway, maybe the old tracks from GT2 could be left out and completely new tracks added instead. I am not saying I didn't like the old tracks, but I am getting a little bored with them.
Could Gran Turismo mode be improved on. Well, I was a little disappointed that the abilty to racing modify your cars was left out of GT3. Other than that, I can't think of much else at the moment.
Ok, so I know it's a few years off yet, and that the most likely GT game out next will most likely be GT3: B Spec. I know it is still in the speculation stage, but this seems more likely, and will mst likely come in the form as an add-on disc, where you could load new cars on to the game. What are your thoughts on this?
What do you think? What would you like to see in Gran Turismo 4, or GT3: B-Spec?
Thats gonna take them at least a year after B-spec (probably more if they want to do it properly). Then Polyphony said that the next GT would be another 2 years in development. All this means that GT4 will probably be released near the end of PS2's life.
Oh well, I'm happy with GT3 for the moment - I'm still only 47% complete :-)
> I want to see better AI.
The movie was bad, but the AI in GT3 gets better according to the difficulty you have it set at.
>Let's face it, it's crap in GT3. I think my toaster is more intelligent.
Is it from Red Dwarf?
I'm driving along, I make a mistake at a corner and go
> down the next straight a bit slow. What happens? A car just smashes into me from
> behind. Why didn't it just overtake? It was going faster than me!
Maybe it didn`t have time to move from the racing line, perhaps it was on the limit whilst turning? They usually go round, on hard in particular, otherwise all you`d have to do is qualify first, and follow the racing line.
Also, they
> never leave the racing line. They never weave to defend their position if you're
> about to overtake.
Depends on the course really. On test course, they slip stream you, and move round at the last possible moment. On the whole though, they do stick to the racing line... but then again, so do I. Its the racing line because its the fastest way round the course. As for overtaking, perhaps they realise that to overtake, you have to leave the racing line, and risk crashing as a result. Therefore they just leave you to it.
> Car Damage!!
It's meant to be a "Real" driving simulator, I want
> to see real damage, flying bonnets, exploding tyre's!!
Also:
-Real time
> weather effects
-Real time night and day in endurance races
-Pit Crews ( I
> know... naff!!)
-Better AI
-Useable headlights!!
- Exploding cars!! (
> sorry!!)
All good, and why dont they?
An improvement in AI is what I mostly want aswell as damage to cars.
It's meant to be a "Real" driving simulator, I want to see real damage, flying bonnets, exploding tyre's!!
Also:
-Real time weather effects
-Real time night and day in endurance races
-Pit Crews ( I know... naff!!)
-Better AI
-Useable headlights!!
- Exploding cars!! ( sorry!!)