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"Acclaim stop supporting the Cube....."

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Mon 23/06/03 at 20:02
Regular
Posts: 787
"In an interview with MCV UK, publisher Acclaim Entertainment's new CEO Rod Cousens said that the company would, going forward, not support Nintendo's GameCube console. He cited poor sales of Acclaim software on the system and a lack of profit returns as the primary reasons.
"Why should we develop games for formats that don't generate comparable returns?" Cousens asked. "We are still supporting PS2 and Xbox, but Nintendo? No, not in the near future."

Acclaim still plans to release titles already in development for Nintendo's platform. That small list of software includes such titles as Urban Freestyle Soccer, Legends of Wrestling III, and XGRA. "

In terms of quality gaming this doesn't really matter, Acclaim games in general suck balls, but on the other hand this means no more Turok games (last one sucked but I still like the series) no more XG and no more Burnout.

Not the biggest losses ever but still, they're games that the Cube really could do with to help boost the catalogue.

They have the cheek though to blame crap sales on Cube. FOR F**K SAKE! make good games and we'll buy them, make sh-t games and we won't buy them. Is it that hard for these dumb ass developers to work out?

They know where they can shove Legends of Wrestling 3 and Urban Freestyle Soccer.

Enough of the anger though. This is a major blow in my eyes (not literally you sick puppy) though in terms of business, Acclaim are quite a large games publisher and to have them completly drop Cube is not gonna look good in the eyes of shareholders and also games developers.
Mon 23/06/03 at 20:40
Regular
"Jog on, sunshine"
Posts: 8,979
Hah. It doesn't really matter anyway. Burnout games were good, but I can honestly say I have never bought an Acliam game other than Burnout.

Still, this is a pisch-poor wway of treating sales. Most companies would get motivated and actually produce decent games, not withdraw support. My view? Lazy-assedidiots.
Mon 23/06/03 at 20:38
Regular
Posts: 10,437
WTF?! So no XGRA?

Gah, stupid gits.
Mon 23/06/03 at 20:17
Regular
Posts: 13,611
Burnout 2 is an excellent game, so it's a shame to see such a large publisher desert the GameCube completely. I doubt this is entirely the case, however, as they'd be fools not to release certain titles (eg. platformers).

Lets hope it isn't quite as set in stone as they make out to be, eh?
Mon 23/06/03 at 20:05
Regular
Posts: 16,558
Heh turok got worse and worse as the sequels came..
Mon 23/06/03 at 20:02
Regular
Posts: 21,800
"In an interview with MCV UK, publisher Acclaim Entertainment's new CEO Rod Cousens said that the company would, going forward, not support Nintendo's GameCube console. He cited poor sales of Acclaim software on the system and a lack of profit returns as the primary reasons.
"Why should we develop games for formats that don't generate comparable returns?" Cousens asked. "We are still supporting PS2 and Xbox, but Nintendo? No, not in the near future."

Acclaim still plans to release titles already in development for Nintendo's platform. That small list of software includes such titles as Urban Freestyle Soccer, Legends of Wrestling III, and XGRA. "

In terms of quality gaming this doesn't really matter, Acclaim games in general suck balls, but on the other hand this means no more Turok games (last one sucked but I still like the series) no more XG and no more Burnout.

Not the biggest losses ever but still, they're games that the Cube really could do with to help boost the catalogue.

They have the cheek though to blame crap sales on Cube. FOR F**K SAKE! make good games and we'll buy them, make sh-t games and we won't buy them. Is it that hard for these dumb ass developers to work out?

They know where they can shove Legends of Wrestling 3 and Urban Freestyle Soccer.

Enough of the anger though. This is a major blow in my eyes (not literally you sick puppy) though in terms of business, Acclaim are quite a large games publisher and to have them completly drop Cube is not gonna look good in the eyes of shareholders and also games developers.

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