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"Why should we develop games for formats that don't generate comparable returns?" Cousens asked. "We are still supporting PS2 and Xbox, but Nintendo? No, not in the near future."
Acclaim still plans to release titles already in development for Nintendo's platform. That small list of software includes such titles as Urban Freestyle Soccer, Legends of Wrestling III, and XGRA. "
In terms of quality gaming this doesn't really matter, Acclaim games in general suck balls, but on the other hand this means no more Turok games (last one sucked but I still like the series) no more XG and no more Burnout.
Not the biggest losses ever but still, they're games that the Cube really could do with to help boost the catalogue.
They have the cheek though to blame crap sales on Cube. FOR F**K SAKE! make good games and we'll buy them, make sh-t games and we won't buy them. Is it that hard for these dumb ass developers to work out?
They know where they can shove Legends of Wrestling 3 and Urban Freestyle Soccer.
Enough of the anger though. This is a major blow in my eyes (not literally you sick puppy) though in terms of business, Acclaim are quite a large games publisher and to have them completly drop Cube is not gonna look good in the eyes of shareholders and also games developers.
Its interesting that Capcom made the biggest losses on its PS2 and Xbox games, and only broke even on the Cube. And yet all we hear is talk of how Capcom is moving away from the it.
it's simple business.
>
Not really, they make a profit.
If they are making a multi-format game, putting it on the Gamecube as well does increase overall profit.
For christs sake, the XBox was about equal with the GC, then Codemasters decides to cut all support for the GC, despite the XBox then not having much going for it either.
Business sense? I don't give a toss. Make something decent and it sells. Putting out software usualy generates money.
And XGRA is still coming out.