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"Acclaim stop supporting the Cube....."

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Mon 23/06/03 at 20:02
Regular
Posts: 787
"In an interview with MCV UK, publisher Acclaim Entertainment's new CEO Rod Cousens said that the company would, going forward, not support Nintendo's GameCube console. He cited poor sales of Acclaim software on the system and a lack of profit returns as the primary reasons.
"Why should we develop games for formats that don't generate comparable returns?" Cousens asked. "We are still supporting PS2 and Xbox, but Nintendo? No, not in the near future."

Acclaim still plans to release titles already in development for Nintendo's platform. That small list of software includes such titles as Urban Freestyle Soccer, Legends of Wrestling III, and XGRA. "

In terms of quality gaming this doesn't really matter, Acclaim games in general suck balls, but on the other hand this means no more Turok games (last one sucked but I still like the series) no more XG and no more Burnout.

Not the biggest losses ever but still, they're games that the Cube really could do with to help boost the catalogue.

They have the cheek though to blame crap sales on Cube. FOR F**K SAKE! make good games and we'll buy them, make sh-t games and we won't buy them. Is it that hard for these dumb ass developers to work out?

They know where they can shove Legends of Wrestling 3 and Urban Freestyle Soccer.

Enough of the anger though. This is a major blow in my eyes (not literally you sick puppy) though in terms of business, Acclaim are quite a large games publisher and to have them completly drop Cube is not gonna look good in the eyes of shareholders and also games developers.
Mon 23/06/03 at 23:18
Regular
"gsybe you!"
Posts: 18,825
Yeah. EA and GC are pretty tight.
Mon 23/06/03 at 22:57
Regular
"8==="
Posts: 33,481
Well at least Nintendo have tied EA up by collaborating on Goldeneye 2.
Mon 23/06/03 at 22:39
Regular
"gsybe you!"
Posts: 18,825
Oddly enough.

Its interesting that Capcom made the biggest losses on its PS2 and Xbox games, and only broke even on the Cube. And yet all we hear is talk of how Capcom is moving away from the it.
Mon 23/06/03 at 22:28
Regular
Posts: 11,875
Mr Snuggly wrote:
it's simple business.
>


Not really, they make a profit.


If they are making a multi-format game, putting it on the Gamecube as well does increase overall profit.
Mon 23/06/03 at 22:16
Regular
"gsybe you!"
Posts: 18,825
Its like Codemasters.

For christs sake, the XBox was about equal with the GC, then Codemasters decides to cut all support for the GC, despite the XBox then not having much going for it either.

Business sense? I don't give a toss. Make something decent and it sells. Putting out software usualy generates money.
Mon 23/06/03 at 20:58
Regular
Posts: 11,038
I don't care, I'll only miss Burnout, and even then, I prefered the Playstation 2 version of the original (Don't know about 2 as I've only played PS2 version).
Mon 23/06/03 at 20:54
Regular
Posts: 10,437
Ah - that's good, I'm not bothered about any other Acclaim games, really.
Mon 23/06/03 at 20:47
Regular
"TheShiznit.co.uk"
Posts: 6,592
They're a company, therefore they must make money to survive. Going by what they've said, their GameCube software hasn't sold well, whereas the games they've released on PS2 and Xbox has. Don't confuse this for a 'GameCube is dying' statement, it's simple business.

And XGRA is still coming out.
Mon 23/06/03 at 20:44
Regular
Posts: 10,437
Extreme G has always been amazing, while the 2nd game went down in quality, it was still great fun and XG3 is superb.
Mon 23/06/03 at 20:41
Regular
"8==="
Posts: 33,481
How quickly the b*stards turn. They were a pillar of stength to the N64 and vice-versa. The N64 re-made them!

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