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"SWAP GAMES (in capitals, so now you HAVE to)"

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Wed 25/06/03 at 14:18
Regular
Posts: 787
I've got

Resident Evil 0
Red Faction 2
Kelly Slater's Pro Soifer
Star Wars : Rogue Leader
Turok Evolution
Smugglers Run : Warzones

Mainly after Xbox games but i'll consider any offers as long as they don't suck balls.
Thu 26/06/03 at 00:07
Regular
"8==="
Posts: 33,481
Dringo wrote:
.
>
> Mines work better in Perfect Dark.
>
> Huh?
> Mines - proximity, timed and remote, all fitted the gameplay better
> than they do in TS2.
>
> Mines are mines... are you on drugs?

No the speed of the games and level design changes the effectiveness of mines. Mines are more useful in PD.
>

>
> Not with bots. I always found three players and 6 bots ran fine.
>
> What game are you playing... the major problem with the massive
> multplayer games were the MAJOR slow down the game suffered.

I must've had a good expansion pack or something. Seriously I only had problems in the big factory cube room with 4 players and 7/8 bots.
>
> Red Faction also does a reasonable job.
>
> Red Faction cannot be compared to TS2... you really must be insane if
> you think it can.

I was talking about the stats. I'm more interested in comparing my stats to my friends on RF2 than TS2.
>
>
> For starters there is no TS3 i don't thinl... secondly I agree okay I
> think Perfect Dark is better than Timesplitters... PD had me playing
> far longer and far more in depth than the rather shallow TS2. But I
> found TS2 stunningly good in all aspects of the gameplay and it is far
> closer to PD's greatness than you seem to claim.

As I said arcade-wise TS2 is good. The bots are the REAL let down, they just have no brains.
>
> Oh and if you're going to point out the modes PD has over TS2 then
> that is hardly fair... they both have their different modes... such as
> TS2's level editor, more imaginitive scenery.

Yes good, however the PD's gameplay makes this largely irrelevent if RF2 had a level designer I would still prefer PD.
>
> The themed worlds also is different over PD, the concept of a wild
> west level was great as was the secret agent level, the goldeneye
> level, the gangster level... the medievil level. All these levels
> added a massive variety in the game unlike PD.

Yes, but I buy my games for the multi. The single player game in TS2 holds much less reply value for me than PD. PD's first level is so much fun to come back to, much like Goldeneye's Dam level.
>
> But I never said TS2 was better... PD is superior... but TS2 is bloody
> damn good and close to the magic of PD.

I never really disputed that. 4 player TS2 multi really re-opened my eyes to the game. However the bots will alway suck.
>
> And Whitestripes is right Goldeneye beats them all because of the
> simple narrative of the game.

One player mabye. But I still love my 2 team wars with the bots. Absolutely excellent, everyone should try those settings.
Thu 26/06/03 at 00:06
Regular
Posts: 4,279
How much you expecting?
Thu 26/06/03 at 00:05
Regular
Posts: 21,800
Damarus wrote:
> Damarus wrote:
> Tilta. How much for Resi 0?

What you offering?
Thu 26/06/03 at 00:04
Regular
Posts: 10,489
I just don't find Ghost Recon remotley fun to play. I expect games to be fun...
Thu 26/06/03 at 00:03
Regular
Posts: 4,279
Damarus wrote:
> Tilta. How much for Resi 0?

Now back to the point of this thread.
Wed 25/06/03 at 23:53
Regular
Posts: 18,185
Hedfix wrote:
> Dringo wrote
>
> The bots could be quite unforgiving, believeable opponents. T2 does
> not come close. Red Factions bots are also better.

Again if you insist.


> I think the precision is better in PD. Shooting a gun out of someone's
> hand is sweeter in PD, head shots are better too.

I disagree with the headshots in PD... I found them hardly surprising.

> I disagree. Realism rules compared to muppet style gameplay.

You cannot tell that to a Nintendo fan.



> I'm talking about FPS games here. I like my Perfect Dark realism. :D

I gathered that... I like my Timesplitters to subrealism.


> in comparison to Goldeneye. Timesplitters is more frantic although
> many single player games require stealth.

But that is down to the style of game... Goldeneye is James Bond.. a secret agent.. it isn't the same with Timesplitters... bar the firs siberia level.

> Mines work better in Perfect Dark.
>
> Huh?
> Mines - proximity, timed and remote, all fitted the gameplay better
> than they do in TS2.

Mines are mines... are you on drugs?


>
> At least PD gave you the option :D

Annoyed me every time i accidentaly made it come up.



> Not with bots. I always found three players and 6 bots ran fine.

What game are you playing... the major problem with the massive multplayer games were the MAJOR slow down the game suffered.

> You actually are interested in checking your saved stats when you
> play
> PD multi.
>
> True again.
>
> Red Faction also does a reasonable job.

Red Faction cannot be compared to TS2... you really must be insane if you think it can.



>
> No. Read my list of FPS games. I come back to a few more before TS2.
> the ones that dwell on accuracy well. Nope PD's style still really
> rules the roost here. The lack of much emphasis on accuracy and
> realism really doesn't do it for me. It really boils down to
> multiplayer, game control, bot quality and realism. For me PD really
> leaves TS2 in the dust of it's wake.
> As I've said I like TS2, but it's no PD and I don't await TS3 with any
> eagerness. It does exactly what it does on the tin, but PD is a bit
> more special to me.

For starters there is no TS3 i don't thinl... secondly I agree okay I think Perfect Dark is better than Timesplitters... PD had me playing far longer and far more in depth than the rather shallow TS2. But I found TS2 stunningly good in all aspects of the gameplay and it is far closer to PD's greatness than you seem to claim.

Oh and if you're going to point out the modes PD has over TS2 then that is hardly fair... they both have their different modes... such as TS2's level editor, more imaginitive scenery.

The themed worlds also is different over PD, the concept of a wild west level was great as was the secret agent level, the goldeneye level, the gangster level... the medievil level. All these levels added a massive variety in the game unlike PD.

But I never said TS2 was better... PD is superior... but TS2 is bloody damn good and close to the magic of PD.

And Whitestripes is right Goldeneye beats them all because of the simple narrative of the game.
Wed 25/06/03 at 23:52
Regular
Posts: 4,279
The graphics are toned down, but that's to make the game run much more smoothly online. As for the 1 hit kills, it gives it that extra realism. You have to becareful everywhere you move. Besides, it's not fully one hit kills, if your lucky you might get away with a wounded arm or leg etc.
Wed 25/06/03 at 23:51
Regular
"8==="
Posts: 33,481
Tiltawhirl wrote:
> 1 hit games on Goldeneye ruled over Perfect Dark.
>
> Nothing can beat the Dostevel.

I was invincible on Complex with a Grenade Launcher. I won a local competition and everything.
Wed 25/06/03 at 23:47
Regular
Posts: 10,489
Damarus wrote:
> Were you playing it on the xbox by any chance?

I have the PC version and I did buy the Xbox version only to take it back the next day. Graphically the Xbox version was much stronger but they both end up being pretty pants after about 10 minutes.
Wed 25/06/03 at 23:47
Regular
Posts: 21,800
1 hit games on Goldeneye ruled over Perfect Dark.

Nothing can beat the Dostevel.

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