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"Socom tactics: discuss them here"

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This thread has been linked to the game 'SOCOM: US Navy Seals'.
Tue 01/07/03 at 22:12
Regular
Posts: 787
What tactics does everone use on socom, not that I want to copy you but just because i'm interested. I know quite a lot about how real seal teams operate, but I know a lot more about SWAT and urban warfare. Any questions or just discuss tactics here. Enjoy!
Wed 02/07/03 at 17:48
Regular
"Subliminal messenge"
Posts: 1,039
AliBoy wrote:
> My tactics are usually don't rush in.
>
> For single player its probably best to play each level a few times to
> work out enemy positions and which orders to give and when to give
> them.
>
> For on-line the best advice is probably communication, the best games
> are when people tell you who is comming and where they are and what
> they can see.

Couldn't agree more. An army of 20,000 unorganised soldiers couldn't defeat an army of 15,000 organised and communicating soldiers, unless they were incredibly lucky... here are my rules of combat...

1) You are not a superman (no all guns blazing)
2) Your team mates your best chance of survival, and you are his.
3) All five second grenade fuses burn down in three seconds (Hold safety)
4) The enemy about to stab your friend in the back is going to kill him. Don't forget to tell your team mate he is there, rather than taking him down yourself (which you can do afterwards)
5) The only thing more dangerous than enemy fire, is friendly fire.
6) Your team mate will usually un knowingly walk onto the grenade you just threw. Communicate.

More if you want them, just ask me and i'll post away another 20... (All relevant and good ones DO NOT IGNORE, these will help you)
Wed 02/07/03 at 20:41
Regular
Posts: 21,800
Skorp1on wrote:

> 1) You are not a superman (no all guns blazing)
> 2) Your team mates your best chance of survival, and you are his.
> 3) All five second grenade fuses burn down in three seconds (Hold
> safety)
> 4) The enemy about to stab your friend in the back is going to kill
> him. Don't forget to tell your team mate he is there, rather than
> taking him down yourself (which you can do afterwards)
> 5) The only thing more dangerous than enemy fire, is friendly fire.
> 6) Your team mate will usually un knowingly walk onto the grenade you
> just threw. Communicate.
>
> More if you want them, just ask me and i'll post away another 20...
> (All relevant and good ones DO NOT IGNORE, these will help you)

"SIR, YES SIR"
Wed 02/07/03 at 21:15
Regular
"Subliminal messenge"
Posts: 1,039
I can be a really tight fisted drill sergeant if you want...

GGGRRRRR.... Never before have I seen such a bunch of spineless maggots...
My dear sweet old grandma can run faster than you... Cpl. Tiltawhirl, looks more like Cpl dawgmeat to me... You'd better shape up or ship out soldier... etc etc.
Thu 03/07/03 at 16:45
Regular
"Subliminal messenge"
Posts: 1,039
Hey, come on people, your letting my thread fall to the bottom of the list. This should put it back on top. Talk god damn you TALK!!!
Thu 03/07/03 at 18:55
Regular
"  "
Posts: 7,549
I just go quitely and make sure that I don't leave myseld in the open.
Sun 06/07/03 at 16:02
Regular
"Subliminal messenge"
Posts: 1,039
Hey nat, I think you posted that ages ago but i'm bored so i'm going to put my thread up to the top, by the way, do you like semi-auto, burst fire or fully automatic?
Mon 07/07/03 at 18:31
" Crazy!"
Posts: 1,768
The guy who wanted to know about the desert level, level 10.
Mon 07/07/03 at 20:24
Regular
"Couldn't Give a stu"
Posts: 460
I've beaten Socom once and once you've done that you get more guns and equipment.But I want to know if you get more guns and stuff if you beat it twice.

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