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or just plain accuracy (dumb 12 year old learnt that today.)
So don't any of you folow me.
But seriously although i can't play SOCOM online yet due to not having the adapter i presume you can use a tactic that i use on Counter-Strike which is whenever you die follow certain people on the opposition to see if they follow a set route each time. So once you have figured this out you just lay in wait for them to arrive at their favourite spot then BAM! dead
For single player its probably best to play each level a few times to work out enemy positions and which orders to give and when to give them.
For on-line the best advice is probably communication, the best games are when people tell you who is comming and where they are and what they can see.
> No you can't do that in SOCOM, thank god. Being able to spy on the
> opposition doesn't make for a very fair game, does it?? You can only
> follow teammates.
Oh ok well that's a downer. Have to figure people's routes out the hard way then.
I don't think it makes a game less fair if you do that though, i mean it can get quite annoying having to wait for 5 minutes just because somebody has decided they're going to camp in a little spot and hope that someone runs past them and slowing the game right down. Plus anyway a good player will be able to mix-up their routes of which they attack, i know i do when playing CS.
> Sometimes you have to camp in the interests of the team... if it's
> down to 1 vs 6 and you need a draw to stay in it. Games are only 6
> minutes so it just turns into a game of hide and seek. I dunno about
> Counterstrike, maybe there's no time limit?
Oh yea of course there's times when camping is fine like in the example you gave but when people do it and they have the upper hand in number and are just being cheap that's when it gets on my nerves.
And you have 5 minutes each round on CS
(Sniper's haven, camper101)