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But people have been annoying me of late, saying how the PS2 Controller is gods gift to gaming, are these so-called Sony zealots?, who knows? but it does make you wonder if these people ever experimented for HOURS multiformat such as myself and also, like myself to have an un-biased open mind.
And so to clear things up Iíll explain after hours of gaming, MY Experiences of a Joypad that has got people talking, simply being that it is part and parcel of the third most popular console after Gameboy and Playstation.
So on to the The Dual Shock 2. Can I clear things up? Well lets hope so.
When you first touch Sonyís wonder pad, older gamers will probably notice the button layouts which are more than familiar and probably as optimal as your going to get. The now familiar diamond brought from the Super Nintendo era consisting of the Triangle, O, X, and Square buttons are setup so that you don't have to reach too far to get at any of them. But like the Super Nes, the layering of them pretty much ensures that you aren't hitting the wrong button, but they're positioned also so that you can hit all of them simultaneously if need be.
The Use of the Select Button in Analog is rather cumbersome, for instance, to play Metal Gear Solid 2 Demo where the select button is vital it can get annoying as you try to reach from left analog to answer your peers with select. However you have to get used to it, as Konami donít seem in any way bothered to change the classic set-up brought forward from MGS1. The Dual ëShockí itself is more or less identical to Playstation, compared to the Father idea-Nintendo 64 ëRumbleí, the PS2 dual Shock is more a ëDual Buzzí, to be more precise, like the N64 Rumble Pak, it is a worthy edition and fairly good and adds an essence to games and further enhances the playability.
The analog buttons aren't all that big a deal. As far as I'm concerned, everything that the analog buttons do now, is what used to be applied to the duration you held down the button before, ivíe seen the duration element featured in the old NES controller where holding down the button when playing Mario made him jump higher and higher depending on the length of the press, so it's not like a whole new aspect of gaming has been opened up to me. On top of that there's like a millimetre or two of "grey" area in between pressed, and pressed all the way down. That really isn't useful for any sort of precision. The analog buttons are more an idea brought to the forefront and I have to admit an idea that could be brought into use ëmore-soí than the games that use it now that Iíve played.
Overall a Comfortable controller, to a certain extent, but not showing the way of ease that the Dreamcast Controller brings or of the mighty Nintendo 64 joypad.
It fits snugly into your palms and despite stupid rumours ëIt doesnítí become a Blister-Controller, the finishing is rather smooth and again very snug.
So there you go a wonderful controller but not the greatest. And part and parcel of a system that is guaranteed to keep you entertained for hours on end.
Now I look forward to the Gamecube and the Miyamoto perfection that is supposed to come with it.
:)
And back to the Controller's. I would really love to hold a Gamecube pad. Let alone play something on it.
> Oh dear, oh dear! Someone else turned over to the evils of the PS2 just because
> of the recent price cut! Arrrrr!
I don't see why people keep buying that
> infernal contraption! Ooooo it's got GT3 on it! WOW what an advancement over
> the prequels! Better graphics, less cars, same tracks, yawnnnnnnn!
Even my
> best mates who's got a PS2, Dreamcast, N64, high spec PC, thinks that the
> Dreamcast is better than the PS2, because there just isn't really that many
> GREAT games on the PS2. Just constant updates to old skanky games, which also
> seem to miss out on that most important of gaming elements, FUN!
I'm gonna
> stick it out and wait for the Gamecube because that really is gonna be a quality
> gaming machine. With some decent original games, which are enjoyable and fun
> aswell as being a little bit different. A new pad which is really nice, and
> that most important logo! ;)
Be sensible:-
"What does it take to make
> great games?
What is takes is the Nintendo difference!"
:)
Actually Cooky, I own a N64, Dreamcast and a GBA. So I'm not losing out on anything! And my bro. will be getting a GameCube, so i will be getting 'The nintendo difference' as well as the 'Ultimate Home Entertainment system!
C!s)
I don't see why people keep buying that infernal contraption! Ooooo it's got GT3 on it! WOW what an advancement over the prequels! Better graphics, less cars, same tracks, yawnnnnnnn!
Even my best mates who's got a PS2, Dreamcast, N64, high spec PC, thinks that the Dreamcast is better than the PS2, because there just isn't really that many GREAT games on the PS2. Just constant updates to old skanky games, which also seem to miss out on that most important of gaming elements, FUN!
I'm gonna stick it out and wait for the Gamecube because that really is gonna be a quality gaming machine. With some decent original games, which are enjoyable and fun aswell as being a little bit different. A new pad which is really nice, and that most important logo! ;)
Be sensible:-
"What does it take to make great games?
What is takes is the Nintendo difference!"
:)
The GameCube one definately stood out. The way it just moulds into your hand makes it so comfy.
The PS2 is quite hard compared to the GameCube Controller which is very rubbery.
This won't stop me buying a PS2 though, as Special Reserves GT3 Fire Pack is just too good to miss!
:)
You may think i'm crazy, but hear me out. If you play on Dreamcast for quite a while you get use to having a 3d stick inline with your hand {you know, so that your thumb points up}. Well if you go back to playing with a Dual Shock after playing on a pad with the 3d stick where it is on the Dreamcast pad or the Gamecube pad, you really do realise how annoying the Dual Shock sticks are. They force you to stretch your thumbs over towards the center of the pad, and it's more stressful on the hands than a Gamecube or Dreamcast pad. You may think i'm crazy but get use to the Dreamcast or Gamecube pad and you'll know what i'm talking about. And as the 3d stick is now the most used control on the pad to move characters etc it's much better to have that in the correct place {a-la the Gamecube pad}.
So I now think that the Gamecube's pad is the best one out there at the moment. {hmm but actually I still think the N64's pad was rather good to..... even that was better than the dual shock}