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"Programing games - how it is done"

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Thu 17/07/03 at 16:48
Regular
Posts: 787
Based on the first and second page of the chat room named "I am also displeased by Nintendo.." where they were going on about programming languages (mainly basic) and programming games.
So I made this forum up . :^)

I reckon that everybody should be programmig games in java since it is the best by far.
Fri 18/07/03 at 02:26
Posts: 2,131
Er what?
Fri 18/07/03 at 02:25
Regular
"+34 Intellect"
Posts: 21,334
Someone mentioned java.

g.setColor(color.magenta);
g.drawString("Hello world") 20, 30);
Fri 18/07/03 at 02:08
Posts: 2,131
Miserableman, I'm learning C++ and C right now and I haven't noticed any massive changes so far.
Thu 17/07/03 at 23:13
Regular
"8==="
Posts: 33,481
Magic. Use magic.

But don't get sucked into the dark EA side of things...
Thu 17/07/03 at 23:09
Regular
Posts: 15,681
mainly basic?

10 border 4
20 ink 2
30 print "Wow! I know a bit of Basic!"
40 goto 30
Thu 17/07/03 at 22:45
Regular
"bing bang bong"
Posts: 3,040
Twiddly wrote:
> C is better than C++ for programming games in my oh so humble
> opinion.
>
> But then, I know what I'm talking about.


Not if you want to re-use or re-understand your code in the future, as you often do with modern game engines. C may be marginally faster than C++, but it's relatively unmaintainable and unextensible, which are pretty important these days.
Thu 17/07/03 at 17:21
Regular
"Master Chef - halo"
Posts: 426
Unbeliever wrote:
> Why is this subject even in this forum, you fetid miscreant?
Because I forgot to mention I meant Nintendo gsmes in general.
Thu 17/07/03 at 17:09
Regular
"Brownium Motion"
Posts: 4,100
Why is this subject even in this forum, you fetid miscreant?
Thu 17/07/03 at 17:05
Regular
"Master Chef - halo"
Posts: 426
That's nice...

:-(
Thu 17/07/03 at 17:01
Posts: 643
This response is self-contradictory.

Why?

Because all I have to say is that what you just said isn't worthy of a response.

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