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So I made this forum up . :^)
I reckon that everybody should be programmig games in java since it is the best by far.
> Miserableman, I'm learning C++ and C right now and I haven't noticed
> any massive changes so far.
Keep learning then :O[]
They're the same language, except C++ is revamped to support objects. Objects introduce a slight processor overhead, but they make supporting, reusing and maintaining code a few orders of magnitude easier.
> I still like VB the most though....ahhh, VB....I wuv wooo.
VB is too slow for making games though.
Its still great though.
Private sub cmd1_click()
Do
MsgBox "HAHA"
Loop
End sub
:S
I make games for Gamecube.
I made new Bond game.
> C is better than C++ for programming games in my oh so humble
> opinion.
>
> But then, I know what I'm talking about.
Not that I've noticed much considerable difference, but I prefer C++.
So do most game developers due to its OOP approach. I just like C++ cos of the cout statement, and the fact it lets you define variables anywhere!
But what about graphics API's ay?
Open GL all the way! None of that Direct X nonsence for me!
:D
> Don't you need to insert a public class statement first?
Yes, but i didn't think we were getting that technical.
In a Magenta colour.