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"P-P-P-Pick up a PIKMIN"

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Wed 03/10/01 at 17:07
Regular
Posts: 787
Man this game looks cool... I've just downloaded another video (#7) from www.videogames.com. At first I wasn't sure how you killed the bad guys... I knew you threw PIKMIN on them, but I wasn't sure... I thought that originally they acted as a leech-seed...

(It's sad that you know what that is, PokÈmon boy!!)

... but it seems as though they jump up and down... or something...

There are also a lot more bosses than I thought... I knew it didn't stop at the Rainbow Bug thingy... but there are Black Widows, Herons, Blowy things, Bug things.... loads of them...

I hadn't seen anyother landscape until before this video either... it seems like the amajority of the setting is 'In the Garden' although I have seen sand levels... (Not beach) which seems to be down a pit of some sort, and also a Hedge maze thingy...

I love the way the PIKMIN die... their 'souls' come up from the ground and float up... they can be eaten, squashed, drowned and everything... it's cool... they can also be blown away by one boss and you have to run after them and 'whistle' them back out the ground...

I like the idea of having different 'units' as it were... I think three is enough... Bud, Flower and Leaf... I would imagine the order is, (From crapest to best) Leaf, Bud Flower, although saying from crap to best might be wrong... different PIKMIN for different jobs... I can't wait to see how they built bridges and all that.

The visuals look quite good, but I haven't really seen any post-N64 stuff... the textures are good, and the charachter models are impressive... but they're so small... I've seen good bits and bad bits... mostly good, but then again the bad bits might not be bad coming from someone who hates the dungeons in Zelda... :D

The PIKMIN voices sound quite funny... I suppose the humor in the game will be quite good... the way they run around like year-7 children on the first day of 'Big-School'... magic!

The game looks quite big as well... I mean, there isn't realy a limit to how many spaceship parts there are... and the fact that the 'Day-Night' idea has been incorporated means that gameplay can be widened by only being able to beat certain bosses at certain times...

Overall i've been quite impressed, and the game should take up my next GAD as the second GC game on my list... I just hope the games don't all come at once... because I want to enjoy them!

Game
There have been no replies to this thread yet.
Wed 03/10/01 at 17:07
Regular
"Fishing For Reddies"
Posts: 4,986
Man this game looks cool... I've just downloaded another video (#7) from www.videogames.com. At first I wasn't sure how you killed the bad guys... I knew you threw PIKMIN on them, but I wasn't sure... I thought that originally they acted as a leech-seed...

(It's sad that you know what that is, PokÈmon boy!!)

... but it seems as though they jump up and down... or something...

There are also a lot more bosses than I thought... I knew it didn't stop at the Rainbow Bug thingy... but there are Black Widows, Herons, Blowy things, Bug things.... loads of them...

I hadn't seen anyother landscape until before this video either... it seems like the amajority of the setting is 'In the Garden' although I have seen sand levels... (Not beach) which seems to be down a pit of some sort, and also a Hedge maze thingy...

I love the way the PIKMIN die... their 'souls' come up from the ground and float up... they can be eaten, squashed, drowned and everything... it's cool... they can also be blown away by one boss and you have to run after them and 'whistle' them back out the ground...

I like the idea of having different 'units' as it were... I think three is enough... Bud, Flower and Leaf... I would imagine the order is, (From crapest to best) Leaf, Bud Flower, although saying from crap to best might be wrong... different PIKMIN for different jobs... I can't wait to see how they built bridges and all that.

The visuals look quite good, but I haven't really seen any post-N64 stuff... the textures are good, and the charachter models are impressive... but they're so small... I've seen good bits and bad bits... mostly good, but then again the bad bits might not be bad coming from someone who hates the dungeons in Zelda... :D

The PIKMIN voices sound quite funny... I suppose the humor in the game will be quite good... the way they run around like year-7 children on the first day of 'Big-School'... magic!

The game looks quite big as well... I mean, there isn't realy a limit to how many spaceship parts there are... and the fact that the 'Day-Night' idea has been incorporated means that gameplay can be widened by only being able to beat certain bosses at certain times...

Overall i've been quite impressed, and the game should take up my next GAD as the second GC game on my list... I just hope the games don't all come at once... because I want to enjoy them!

Game

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