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Get them now at www.nvidia.com - file weighs in at around 18.5meg.
Having installed them myself, I am happy to report a massive improvement in performance in Halo - I'm now running the game at 1280x1024 with max graphical settings and, for the most part, the game runs smoothly! This is compared to before when the game absolutely crawled even in the smallest of fight sequences.
Not sure of how the drivers affect other games - think I read somewhere that it may even have a slightly adverse affect, but I can't confirm this for the time being - look forward to seeing how it handles Max Payne 2 tomorrow though! :D
but after all this chit-chat about FX, i've come to find that my card isnt performing up to scratch because of issues with shaders etc.
i haven't really heard much positive stuff about the card either.
> Halo runs fine on MY FX5600, so why not yours?
Absolutely no idea. With the new detonator drivers, I get somthing like 8 - 10 fps in 800x600. Whats your processor speed?
Seeing as this topic seems to have been dug up again, I just did a little experimenting and found that, now with the latest Detonator drivers, there's no difference in forcing 1.1 shaders as opposed to the 2.0 version.
> i tried running with shader 1.1 instead of 2.0 but it made absolutely no > difference.
The only obvious explanation is that you've typed in the parameter wrong, because it should make a noticable difference. :/
gearbox should get into gear and fix this.
>
> Lets see if this makes a difference with the halo demo on my
> 1.8Athlon 512 Mb geforce5 fx 5600…… I *certainly* hope so……….Gearbox
> make an appalling conversion.
I have a similar system to yours, but my GFx is much more older... but Halo demo runs perfectly on mine. Wonder why?
> Heh, i meant couldnt you change the card when you were buying the PC?
> I thought you got a drop down menu to choose from or something.
Not when you buy in the store though.