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I'm playing it on the 3rd difficulty setting (i.e. the one before the hardest) and am steaming through it. Currently on mission 10 by my count - the second one as a member of the British forces.
Yank section was OK I 'spose - over way too quickly. Car chase section was nice but nothing yet compares to Omaha beach landings from Allied Assault.
Yes, I'm thinking this game isn't going to be as remarkable as Allied Assault at the mo - basically more of the same, without the kick-bottom memorable scenes. Still, I'm not yet half way through the game, so I shall reserve final judgement until I've finished it (which at this rate will be within the hour). :)
> Call of Duty - It's the Normandy levels from AA all the way through.
Fully agree. I've only played the demos, but so far I'd say its the most accomplished FPS I've ever played.
Stunning.
In some aspects, it's far better than AA,
> but in others I think AA still has it.
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Fair enough, for me though COD beats AA hands down, simply because it doesn't have any levels that are staggeringly average FPS scenarios.
I bought AA expecting the Normandy beaches to be the start and to go from there, based on the demos I'd played.
But you start in Africa. Granted, it's good fun but I thought "Meh, I'm bored with running alone shooting random lone enemies in groups of 1-3".
The whole Africa campaign, then having to nonce about in U-Boat pens, again doing the "You vs Entire Armies by yourself" FPS thing that has been the staple of my gaming diet since dawn began.
Normandy excelled because it created an atmosphere of chaos, fury and unpredictability. You and loads of men struggling through, constantly being given orders to carry out to help.
You felt part of a team instead of Lone Hero-Man.
And that continued through the Nebelwerfer levels, clearing the Dutch towns and the massive city - you were part of a huge war, you and a couple of others.
COD is the Normandy Beach landing level, all the way through except for maybe one or two levels (I'm thinking The Chateau). You and squad members, loads and loads of soldiers attacking, tanks being called in, aerial bombardments all around...it's never what was AA for the most part of
You + 3 enemies - Clear room & move on to next room.
You + another 3 enemies - clear room & move on to next room
Have no idea about multiplayer, I don't bother with that. But when I do, Wolfenstein still has the best online component I've played in a loooong time.
Call of Duty - It's the Normandy levels from AA all the way through.
And wait until you reach the Battle for Stalingrad...that is furious, immense, overpowering and awesome. Trying to get up the riverbank, being strafed by Stukkas, raked by MG42 fire, your own commanders shooting at you if you go backwards....one of the best set-pieces since Normandy.
A.A is cool from the Normandy Beach landings, right up until the snow.
But it's 95% you alone shooting from room to room.
Call of Duty is you and squads of men interacting with each other.
There's very little of the tedious/predictable "Go from room to room shooting opponents by yourself until you reach the end of the level".
That was Half-Life 6 years ago and very little moves on.
Call of Duty, in my opinion, beats Allied Assault hands down for atmosphere, graphics, sound & immersion.
It's screaming mortars, whizzing bullets and the endless roar of gunfire for all but a couple of levels, large outside areas with constant chaos and fury all around you.
It's a wee bit longer than Allied Assault too. Started playing at 9:30pm, stopped about 2am and I'm on about the 3rd Russian mission (after taking Red Square).
The American missions are superb. Like the Nebelwerfer/town levels of A.A without the frustrating sniper death/learn position/kill him/next sniper death/learn position/kil him etc.
The British missions are pretty cool too, defending the bridge was awesome (if stupidly hard) and shooting the Stukka's down ruled.
The Russian missions are, hands down, some of the best levels/set pieces I've played. I personally think the 1st Russian level is better than Normandy from Allied Assault.
The approach in the boats, being attacked by planes and mortars, being shoved along and given bullets but no gun...stunning.
Allied Assault is good for about 40% of it's duration, from Normandy to Snow, the rest is tedious sneak/shoot/reload FPS normalness.
Call of Duty feels, for a complete civvy with no experience, pretty close to what I imagine war to be - chaos, confusion, ear-shattering noise constantly, not being able to hear your commander clearly, bullets flying about, crawling from sandbag to sandbag.
Allied Assault 7/10 - Purely for the Normandy/Nebelwerfer/Town levels.
Call of Duty 9/10 - Only criticism is the length, but I'll be replaying like a madman, same as I am doing with Max Payne 2.
No idea about Multiplayer, because that bores me to tears.