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A lot have mistaken this for just an out and out Rockstar game with no thought required to succeed. They couldn't be any further wrong however. The stealth system sounds brilliant and the game in fact discourages you from going head on into a fist fight due to the difficulty and the amount of personnel who will appear to back up their allies. There are a wide variety of weapons to choose from and each of the close combat weapons comes with 3 stealth kills depending on how long you choose to wait for the kill. By all accounts its much easier to grab a stealth kill in Manhunt than it was in Hitman 2 or other similar games. ou simply hold down the X button for however long and it will reward you with a cinematic and supposedly completely sick fatality.
A few complaints about some of the shooting sections were saying how difficult they are due to the enemies taking cover and flanking you where ever possible. This and the fact that in the later sections of the game you basically go up against a series of fire fights which some will supposedly grow tired of. From a visual and audio point of view its apparently one of the best games on the PS2 yet dispite the awful screenshots Gamespot have said the game holds its own when seen up and running.
Overall it sounds like a top notch game and when I receive it in the next few days I will comment on how well it plays and how similar it is to the Hitman games.
I just hope it doesn't disappoint!
You silly sod. Slow Motion has been knocking around for donkeys years. The Wachowski Brothers brought Bullet Time forward. You muppet.
> Its says slow motion not bullet time you big 'tard. John Woo was doing
> slow motion way back but it was the Wachowski Brothers who brought
> the Bullet Time feature forward.
Bullet time = slow mo.
Same thing. You'll realise that when you decide to eat humble pie, install the patch and give it a whirl. Since you're clearly incapable of doing that, I'll just laugh at your childish ignorance, and keep on laughing as long as I like.
*backs away before he gets caught in the crossfire*
I don't know whether to laugh or feel sorry for you.
Pathetic.
OK honey, while you read the official patch specs, including the slow-mo bullet-time feature, I'll go lick my imaginary wounds wondering why that spec doesn't actually exist in your little world, you complete and utter spacker.
Of course, to make you look clever, I'll pretend that it doesn't exist. I'll also rub my chin and nod my head at statements like "how he holds the gun" in reference to a character system.
Wouldn't want to wound your overstated sense of personal pride, hurt your feelings and leave you feeling insecure and unloved because you completely lost a little argument with the bad man on a chat forum, would I?
Ponce.
> Can you be that stupid?
Okay didums, mommy loves you really. You go play with the so called Bullet Time patch for the original Hitman game.
Anyhoo, think I'll check some of the reviews out tonight then take a trip over to *cough*Gamestation*cough* tomorrow!
> I have the original PC version and it doesn't have Bullet Time. Also
> there weren't any "diluted" console versions of the
> original Hitman game. Oooh I know I can have the PC version and sit
> really close to a monitor all night just for a higher screen
> resolution. Although I don't want to get into this as I doubt you
> have even played most of the PC to console conversions.
As I said, and as you chose to ignore, the first patch available for Hitman activates bullet time.
Or were you too stupid to notice, and have never taken advantage of that fact?
Can you be that stupid? I'm beginning to think it may be a possibility.