The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
A lot have mistaken this for just an out and out Rockstar game with no thought required to succeed. They couldn't be any further wrong however. The stealth system sounds brilliant and the game in fact discourages you from going head on into a fist fight due to the difficulty and the amount of personnel who will appear to back up their allies. There are a wide variety of weapons to choose from and each of the close combat weapons comes with 3 stealth kills depending on how long you choose to wait for the kill. By all accounts its much easier to grab a stealth kill in Manhunt than it was in Hitman 2 or other similar games. ou simply hold down the X button for however long and it will reward you with a cinematic and supposedly completely sick fatality.
A few complaints about some of the shooting sections were saying how difficult they are due to the enemies taking cover and flanking you where ever possible. This and the fact that in the later sections of the game you basically go up against a series of fire fights which some will supposedly grow tired of. From a visual and audio point of view its apparently one of the best games on the PS2 yet dispite the awful screenshots Gamespot have said the game holds its own when seen up and running.
Overall it sounds like a top notch game and when I receive it in the next few days I will comment on how well it plays and how similar it is to the Hitman games.
I just hope it doesn't disappoint!
And have no idea why not.
Doesn't it look a little repetative / linear.
> Slow motion isn't bullet time.
Bullet time puts everything apart from your character into slow motion.
Could say they are the same or that they are different, Just depends what you class as slow motion I guess.
As for Manhunt, it looks quite impressive. Had it claimed as a GAD for a few weeks and looking forward to the release.