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> cipro wrote:
> Ah, it was a bit suspect that video and I was never truly convinced
> it was an RTS. Besides, I don't Halo could make a decent strategy
> game anyway, it has none of the elements you'd associate with such
> games.
>
> Guns and soldiers? It has oodles of them.
Uh...Yeah, but strategy games require allot more than just weapons and soldiers, depending on what strategy game Halo would be.
> Ah, it was a bit suspect that video and I was never truly convinced
> it was an RTS. Besides, I don't Halo could make a decent strategy
> game anyway, it has none of the elements you'd associate with such
> games.
Guns and soldiers? It has oodles of them.
> That was the E3 demo, wasn't it? It was just to show off the
> character models and vehicles and stuff - not actual game shots.
Ah, it was a bit suspect that video and I was never truly convinced it was an RTS. Besides, I don't Halo could make a decent strategy game anyway, it has none of the elements you'd associate with such games.
> Actually, I think Halo *Did* start off life as an RTS, I saw a video
> which showed an 3D isometric type game playing out with different
> types of Halo units running about.
That was the E3 demo, wasn't it? It was just to show off the character models and vehicles and stuff - not actual game shots.
Think about it, whats it got to offer that will keep gamer's interested? Build town hall, recruit Mini-Cheif, build barracks, recruit master cheif's etc.
I'll stick with Warcraft 3 thanks.