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The main reason was the direction of the francise. From the village towns and fending of flying bugs in Link's Awakening we were warped ever so quickly to The Ocarina of Time and Majoras Mask where gloomy dungeons and scary scenes took over. So with this franchise that is suposed to be for kids we have gloomier than usual dungeons and 12ft monsters with multi-coloured tails.... not good. I'm not saying OOT was bad, BUT a Gamecube sister wasn't what Miyamoto wanted.
Okay so the SW2000 screens were good, and I for one wouldn't have shunned a lovely pre-rendered Zelda with FMV and lots of cool graphics... what I would have shunned is a spruced up ZELDA: OOT clone with a different storyline... 'The Legend of Celda' is much more original and with the 'toon-shading' some different doors are opened... of course some have closed but at least where Zelda is concerned we're on new ground.
I admit my first impressions weren't good, BUT after a couple of hours of thinking (and crying hysterically.. :D), I suddenly realised that the game would be packed with originality and greatness. The graphics are something new to Zelda but it doesn't mean for one second that the gameplay, which some believe made Zelda, with be traded in for humour and babyness. The comic humor in the game will have attracted a lot more people to the game and if a cartoon 'Celda' means parents wrap-up Gamecubes for their kids for Christmas 2002 then good! Because everyone deserves to experience it.
One of the main reaons I didn't buy, rent or even take a second look at Majoras Mask was because of the gloomy look. No, I'm not scared of it, but I just wasn't interested in a gloomy game... how can such a miserable looking game cheer anyone up!? I'm glad that Celda isn't like the other Zeldas that, over the years, have portrayed more and more gloomyness... And for those of you who're saying: "Pah, it isn't graphics that make the game!" Then give The Legend of 'Celda' a chance! The game has no reason to play any worse and to add some humor to the game to cancel out all the miserableness that has infected the franchise over the past few years... GOOD!
What you have to remember is that Nintendo aren't slacking off... the game, according to experts, is made well and despite the cartoonyness it fits together well with solids hitting and realtime shadows. Okay so Riding in the field in OOT might not be beaten by riding a cartoon horse with over-sized nostrils but where old records still stand new ones will be created and I guarantee 'The Legend of Celda' will have many pro's and it WILL be enjoyed by all... well... all who have a decent sense of humour and are up for playing a decent game!
Game
There would be almost limitless ideas that Miyamoto could implement to make the game the best for a VERY long time... lets just hope your theory is right...
And well done for the suggestion, you've got quite a good brain in that head of yours... or so it seems.. ;)
Hmm, should I? Yeah...
Right, first of all, has anyone read Meka's post about the new Zelda look? Because he has a very interesting, but unlikely idea, and I'm wondering what your reactions would be to it.
The idea is that the game will feature two 'worlds' to it. Two worlds that create a magnificant contrast between each other. One world will be the new-look world - cartoony, highly surreal surroundings against the other world - a world with 'proper' pre-rendered-like graphics where Link looks as real as the Gamecube can manage. The storyline will be based upon travelling between these two worlds in order to ontain certain devices or accessories that are essential for advancing with the game in that specific world...get me? Good. ;-)
What do you think to that?
You have 3 days to save clock town but you can have those three days as many times as you like.
:D