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Fri 23/01/04 at 00:39
Regular
Posts: 18,185
In all of you.

Really I am, and you call yourself Nintendo fans.

The announcement of the DS excited me in ways I can't describe on a family forum, and that is because it is one of the most funning excellent ideas Nintendo have come up with in years. And what do you lot say?

Annoymous forum member 1: "It won't have a massive line up"
Annoymous forum member 2: "Third parties won't support it"
Annoymous forum member 3: "It won't sell"
Annoymous forum member 4: "Nintendo should concentrate on making their home console a success and stop wasting money"

etc... etc...

What are you? Nintendo shareholders (I know one of ya is) or Nintendo gamers?

Right fancy a bussiness look at it? Right Nintendo have confirmed a system that could fall on its ar$e or become a roaring success sealing Nintendo's future and making millions. Either way it will do one thing at E3... steal Sony's PSP's thunder... and by heck that is what is needed. Nintendo always stated the N5 would compete head to head with the next gen consoles but what if Sony get a head start with the PSP... what if Nintendo can't make the titles and release the next Gameboy in time to prevent the threat? Well release a different handheld, an idea they've been thinking over, something that could succeed... and what better time to release it... than head to head with a Sony monster.

But this post is not about the bussiness side of things. For starters can you all get the idea that it is vital Nintendo make money, can you remove from your brain any worries about advertisement, competition etc... and for a change think about the games. Right done that? Good. Now the Nintendo Dual Screen console is a handheld device with two screens... that is no other console that offers this... it will play games we will never have ever played before... it will allow for similtaneous play.... it will be genius.

The possibilties are endless... a quick 5 minute think about this from me has churned some ideas up. Imagine what you could do if you controlled 2 sets of Pikmin on other ends of the map AT THE SAME TIME (in an advanced form of Pikmin 2) enabeling totally new puzzles. Imagine a Mario and Luigi game where Luigi is seperate from Mario and can collect a code with one screen that you can view the code with and put that code in as Mario in the next screen. No doing it for ya? How about a racing game where you control 2 vehicles.... too complicated... how about 2 racing views... one showing a behind view of the cars and one showing the normal driving mode. How about a metroid game that sticks to the third person roots in one screen and the new first person mode in another (now there's an idea)....

Of course a simple idea is 2 camera angles.... 2 seperate viewpoints... perfect for stealth games.

Naturally I'm no developer... I'm sure I've missed the best ideas and they've never considered these ones...

But that's the thought... the possibilties are endless... this REALLY IS A COOL NEW GAMING EVOLUTION. I don't care if it will sell... it really doesn't matter... there is no point discussing it, it could go down well or it could flop we'll have to wait and see. As for now.... now we just imagine what new, original ideas Nintendo will come out with for the launch.

What do you think? Get rid of preconceptions of a money making jugganaught (which it could be) and replace it with excitiment for a new gaming venture?

Thank you Nintendo, the industry was just getting boring too.

Dringo.
Fri 23/01/04 at 14:00
Regular
"Devotion 2The Ocean"
Posts: 6,658
You do come up with some fruitless reasons as to why it'll be GREAT!

Having two screen, and saying one is for a rear-view in a car game is p00! Or Nintendo's reason, "You can watch replays on one screen while continuing to play on the other." or something like that!

What sort of STUPID reasons are they!

Most people have convered it by saying you can only concentrate on one screen at one.

The only way this will be any good is if they do a game like that Game And Watch Mario Bottle Factory game, where you had to keep track of two independent screens, and control a character on each at all times. This required skill!

Saying you could have a stealth game and view it from two perspectives is just a PAP idea! Wouldn't need much stealth if you could have another view to look round the corner!

Also battery life. To do anything like this, and have both screens updating constantly with complex imagery will just EAT batteries alive! I'll be interested to see what Nintendo do about that. Eventhough they do have a good track record for battery life!

:)
Fri 23/01/04 at 12:20
Regular
"Gundammmmm!"
Posts: 2,339
The trouble is, Dringo, that whilst you're raving about it you cannot actually explain a single benefit? What can be done with two screens that cannot be done by superimposing things like maps on the game screen or just switching to a menu screen. You've already said the idea is not that you look at both screens at once. So what, fanboyism aside, is the actual point?

You cite stealth games and using multiple viewpoints. But it has been done in various ways in XIII, MGS2, Twin Snakes, Splinter Cell, Ghost Recon. All with one screen.

Same with racing games. You cannot look at both screens simultaneously, so what point is there having a rear view on one screen if I can do the same in a one screen racing game by pressing a button, and not having to look at a different screen?

The PC has long since had mutliple screen options, and the PC Scene is full of people who love tech stuff like that. Yet how many games use it or have the option? MS Flight Sim and the Train Simulator. That's it. The rest just enlarge the playing area to cover both screens offering no advantages.
Fri 23/01/04 at 11:46
Regular
Posts: 10,437
Oh, and I doubt anything could make Mario & Luigi better (except maybe having to do actual levels for each Beanstar piece - damn Nintendo cutting corners). For me, it was the best game to come out of 2003, which just beat Metroid Prime at the last second.
Fri 23/01/04 at 11:44
Regular
Posts: 10,437
I haven't got anything against the NDS itself, just how Nintendo hyped it up so much and ultimately disappointed many. Why not an online system? Why not a home console? To be honest, we don't need anymore handhelds from Nintendo; the GBA and SP are enough for me.

If they didn't announce this announcement in the first place, I would have been overjoyed, as would everyone else I'd bet. But people were expecting a little... more.
Fri 23/01/04 at 11:31
Regular
"Look!!! Changed!!!1"
Posts: 2,072
Dringo wrote:
> switching to a second viewpoint in a game is very differnet to having
> a second viewpoint there in front of you.

No, it really isn't. Look at the language you used when describing viewing the other situations:

> easy to switch between the 2 screens,

Also:

> you can glance and see how

In both you seem to recognise the basic problem i.e. you can only have your attention on one thing at a time. Remember, this is only one other view point: if there was that much to be had from having it available you could either have your standard TV screen split constantly, or have a button you press to switch the view. Having both there at one time is totally superfluous; you can only look at one or the other.

Gamers are used to a control system that involves many buttons. In play it would quickly become just as intuitive to look to a totally new screen as to hold down a button to view the same alternative information. There is nothing to be gained by another screen.

Forgetting all that; how often can you honestly see the system used? How many games would genuinely benefit from having a constant second perspective on the action? I'm just not buying that this is a fantastic idea. I see a slew of games where the developer has to shoehorn in something for the second screen, maybe splitting it so your health and ammo data goes on one and you view the action on another.

The other thing: why does "it is just a stand-in until the GBA2" seem to be used as a defence (I'm aware that may not be the case here, but definitely in other places)? Is it pre-emptive excuse in case it bombs? Like the Virtua Boy, which was an innovative and totally new way to play games until no one bought it, then it was just an interesting curio by those magnificent innovators at Nintendo. Just not buying their great new innovations (which are old hat before launch if you actually look into it) if there is little or no practical purpose to the expensive luxury.
Fri 23/01/04 at 11:08
Regular
"50 BLM,30 SMN,25 RD"
Posts: 2,299
Dringo, you're making the same mistake Nintendo are making - believing it's great and innovative just because they came up with it. Nintendo have always done what they want to do instead of what it would make sense to do, and this is no exception. They've got their head in the clouds somewhere...
Fri 23/01/04 at 10:01
Regular
Posts: 18,185
Personally I believe it is very easy to switch between the 2 screens, in a first/third person mode you can use third person when you need to jump or dodge and first person when you need to shoot or take a closer look at your surroundings.

When you are on a straight with your car you can glance and see how close the other cars are to you and what they plan on doing... far more fun in a game such as burnout.

A game that implements multiple angles....

switching to a second viewpoint in a game is very differnet to having a second viewpoint there in front of you.
Fri 23/01/04 at 02:48
Regular
"everyone says it"
Posts: 14,738
Its merely a stalling product for the next GB!
Fri 23/01/04 at 01:19
Regular
"Look!!! Changed!!!1"
Posts: 2,072
I am just not buying that this is the marvellous "innovation" people are so excited about. It is simply tacking something else on for the sake of being different; going over the top to get some attention; a vanity project that looks cool on paper for about five minutes: in the line of the other great Nintendo tradition spanning R.O.B. to via VirtuaBoy, passing the SuperScope and others on the way.

There is a simple problem here - you can only look to one thing at once. The kind of second perspective things you mention can be easily done now, and are. From holding down X to go into night vision mode or see out the review mirror, to real-time alerts popping up in screen, or constant monitors, in pretty much any RTS you care to mention.

If there was that much gaming merit in having two screens, why don't we see more (any?) games that run with the current screen split in half constantly? It's like I said; you can only do one thing at once. If you need to divert your attention to elsewhere you can simply change the viewpoint to that other area to come back later.

Calling it "innovative" is ridiculous. For a start, no one has yet came up with a new and exciting way it allow you to play games. If Sony announced tomorrow that they were attaching a banana to the PSP would the fanboys jump to the "another great, innovative move there" cause? I don't think so.

Secondly, it is simple recycling. The numerous Game & Watches had two screens out of necessity due to the LCD design, so from a hardware point it is very old hat. The Dreamcast tried offering status monitors on the memory card's screen: so, from a game play point of view, pretty much anything you care to think of is just an extension of that; or the numerous current situations where you'd hold down a shoulder button to change view point momentarily, or even the traditional windows style of PC work/gaming.

Oh yeah, but it is Nintendo so must be innovativeneverbeendonebeforethebesthingever.
Fri 23/01/04 at 00:39
Regular
Posts: 18,185
In all of you.

Really I am, and you call yourself Nintendo fans.

The announcement of the DS excited me in ways I can't describe on a family forum, and that is because it is one of the most funning excellent ideas Nintendo have come up with in years. And what do you lot say?

Annoymous forum member 1: "It won't have a massive line up"
Annoymous forum member 2: "Third parties won't support it"
Annoymous forum member 3: "It won't sell"
Annoymous forum member 4: "Nintendo should concentrate on making their home console a success and stop wasting money"

etc... etc...

What are you? Nintendo shareholders (I know one of ya is) or Nintendo gamers?

Right fancy a bussiness look at it? Right Nintendo have confirmed a system that could fall on its ar$e or become a roaring success sealing Nintendo's future and making millions. Either way it will do one thing at E3... steal Sony's PSP's thunder... and by heck that is what is needed. Nintendo always stated the N5 would compete head to head with the next gen consoles but what if Sony get a head start with the PSP... what if Nintendo can't make the titles and release the next Gameboy in time to prevent the threat? Well release a different handheld, an idea they've been thinking over, something that could succeed... and what better time to release it... than head to head with a Sony monster.

But this post is not about the bussiness side of things. For starters can you all get the idea that it is vital Nintendo make money, can you remove from your brain any worries about advertisement, competition etc... and for a change think about the games. Right done that? Good. Now the Nintendo Dual Screen console is a handheld device with two screens... that is no other console that offers this... it will play games we will never have ever played before... it will allow for similtaneous play.... it will be genius.

The possibilties are endless... a quick 5 minute think about this from me has churned some ideas up. Imagine what you could do if you controlled 2 sets of Pikmin on other ends of the map AT THE SAME TIME (in an advanced form of Pikmin 2) enabeling totally new puzzles. Imagine a Mario and Luigi game where Luigi is seperate from Mario and can collect a code with one screen that you can view the code with and put that code in as Mario in the next screen. No doing it for ya? How about a racing game where you control 2 vehicles.... too complicated... how about 2 racing views... one showing a behind view of the cars and one showing the normal driving mode. How about a metroid game that sticks to the third person roots in one screen and the new first person mode in another (now there's an idea)....

Of course a simple idea is 2 camera angles.... 2 seperate viewpoints... perfect for stealth games.

Naturally I'm no developer... I'm sure I've missed the best ideas and they've never considered these ones...

But that's the thought... the possibilties are endless... this REALLY IS A COOL NEW GAMING EVOLUTION. I don't care if it will sell... it really doesn't matter... there is no point discussing it, it could go down well or it could flop we'll have to wait and see. As for now.... now we just imagine what new, original ideas Nintendo will come out with for the launch.

What do you think? Get rid of preconceptions of a money making jugganaught (which it could be) and replace it with excitiment for a new gaming venture?

Thank you Nintendo, the industry was just getting boring too.

Dringo.

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