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But I was disappointed for a very good reason - online gaming. I've never really thought that Nintendo would go for online gaming on the Cube (after PSO V2 it seemed to just... disappear), but after the announcement of a 'third pillar', I couldn't help but wonder if Nintendo would opt for a system dedicated to online.
It's not really as stupid as you may think, despite Nintendo being anti-online (so to speak), looking at their history they've had a lot of experience in it.
Both the NES and SNES had online capabilities, while neither reached Europe it was obvious Nintendo were trying to bring this brand new craze to the gaming world. Even though they were failures, good things did come out of them; Zelda BS, despite its title, sounded pretty good. All the brilliance of A Link to the Past, with added features, not that far from the recently re-released Ura-Zelda (Ocarina of Time: Master Quest). Plus there were downloadable levels for F-Zero and a number of other features. It may not have been fully implemented into either the SNES or NES' life, and as I said, lacked a European launch, but there was always promise.
The 64DD (yet another of Nintendo’s failed add-on's) took this one step further with more downloadable F-Zero content, including new map-maker objects. Nintendo were always one step away from the true possibilities online gaming entailed, simultaneous multiplayer with people all around the world, but they plugged away and away regardless, coming up with different ways that online could work.
Instead of making yet another add-on for their home console, I thought Nintendo was finally going to go the whole way and devote a brand new format to this long-running dream. Yes, the DS is new and exciting, but online could have been so much better. Maybe it's because all of these added features failed that Nintendo feel disheartened to go ahead and think of the possible gaming 'future' that is online, and it's surely a great loss.
Nintendo's new pillar? It could have been something on a much huger scale, and I don't think Nintendo were a million miles away from releasing such a product, but instead we settle with innovation; while Nintendo think online is a little hit or miss, perhaps their own originality is.
Let's hope the DS delivers...
Hmmm .... brainchild.
Brainchild.
Just ignore me, I like saying brainchild.
Brainchild
Lovely.
...
...
...
Nah.
But I was disappointed for a very good reason - online gaming. I've never really thought that Nintendo would go for online gaming on the Cube (after PSO V2 it seemed to just... disappear), but after the announcement of a 'third pillar', I couldn't help but wonder if Nintendo would opt for a system dedicated to online.
It's not really as stupid as you may think, despite Nintendo being anti-online (so to speak), looking at their history they've had a lot of experience in it.
Both the NES and SNES had online capabilities, while neither reached Europe it was obvious Nintendo were trying to bring this brand new craze to the gaming world. Even though they were failures, good things did come out of them; Zelda BS, despite its title, sounded pretty good. All the brilliance of A Link to the Past, with added features, not that far from the recently re-released Ura-Zelda (Ocarina of Time: Master Quest). Plus there were downloadable levels for F-Zero and a number of other features. It may not have been fully implemented into either the SNES or NES' life, and as I said, lacked a European launch, but there was always promise.
The 64DD (yet another of Nintendo’s failed add-on's) took this one step further with more downloadable F-Zero content, including new map-maker objects. Nintendo were always one step away from the true possibilities online gaming entailed, simultaneous multiplayer with people all around the world, but they plugged away and away regardless, coming up with different ways that online could work.
Instead of making yet another add-on for their home console, I thought Nintendo was finally going to go the whole way and devote a brand new format to this long-running dream. Yes, the DS is new and exciting, but online could have been so much better. Maybe it's because all of these added features failed that Nintendo feel disheartened to go ahead and think of the possible gaming 'future' that is online, and it's surely a great loss.
Nintendo's new pillar? It could have been something on a much huger scale, and I don't think Nintendo were a million miles away from releasing such a product, but instead we settle with innovation; while Nintendo think online is a little hit or miss, perhaps their own originality is.
Let's hope the DS delivers...