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Why do strange things keep happenning on Rainbow Six 3? Sometimes you gfo up to someone, stick the gun point blank in their back and hold down the trigger and somehow they manage to turn round and kill you without taking a scratch! I left a server because of that kind of rubbish last night and jumped on good old Counter Strike instead where 95% of the damage registers 95% of the time.
Probably play a bit more of GTA3 soon, I didn't like it much at first but I've got into the gameplay now and opened up a few more places to get missions from so there's more variety, I hope the introduce some more FPS elements into the next one just so the aiming gets improved and moves away from the State of Emergency like 'fire and hope' troubles that sometimes occur.
Should really get around to finishing Blood Rayne aswell as I almost finished Buffy and Blood Rayne's far better than that.
So yeah, anyway, feel free to post meandering thoughts in here, preferably with some tenuous link the Xbox or something.
What I want to play next is a 3 vs 3 game of domination where teams have to control various parts of the map for points.
Think it may be time to acquire Ghost Recon Island Thunder.
> Rainbow Six 3 - it's simultaneously one of the best and most
> infuriating games ever conceived.
Ghost Recon: Island Thunder is also similar to this, played about 8 games of Sharpshooter with infinite lives last night. It was good fun, especially knowing there was infinite lives and deaths don't show up on the stats (my ratio for kills to deaths is about 1 kill for every 3 deaths, although it doesn't record this). So with no idea of the level layouts me and Vex charge about and generally get shot a lot whilst getting our fair share of the kills. Generally everyone was charging about because it was on infinite lives, and this is just a small part of the game because there's so many options to play around with from weapons configurations (we were only allowed to use primary weapons with the setup the host was playing) to the various game types.
The points system is more like PGR's points system where you get points based upon how well you do in matches.
One really cool bit is the ability to fire through wooden walls with certain guns (I was using a nice big support gun). I saw someone running past the doorway in a small hut so I zoomed in and turned the hut into swiss cheese: hey presto stylish kill!
What gets frustrating after a while is if you have a long streak of deaths with no kills (also see XIII).
I think generally this game is looked upon as a stealthy sniping game suited to 1-2 lives, but the amount of variations should give this game a much wider appeal. It's probably the most versatile online FPS multiplayer on the Xbox and it's certainly the most overlooked.
I'm definately going to spend some more time exploring this one.
I dare say I'll be on live this week quite a bit though - there's a new level for download isn't there?
> Well a quick browse of Gamespot and IGN puts ESPN above Rivals as far
> as they're concerned and it looks like IGN really didn't hit it off
> with Rivals.
Same with me. Being a big hockey freak I get them all.
ESPN is par excellence. I reviewed it on here, though SR have it as NHL 2K4.