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Multiplayer is going to be the main aspect that they work on.
AI+Goldeneye=*jizes*
>
> How hard can it be? find yourself a copy of goldeneye, then look at
> how it was programmed, rip off as much of the code as is legally
> possible, tweak the graphics a bit without trying to do to much and
> ruining the gameplay, put in nice shiny box, sell.
Yeah, except EA don't own the IP that is Goldeneye - that belongs to Rare, which is MS owned. Of course, because Rare no longer have the licence to publish a Bond Game anymore, they're unable to make Goldeneye 2.
> By the way - expect it to come across to just the GameCube as an
> exclusive.
Er-no, this is about as likely as Microtendo. :D
How hard can it be? find yourself a copy of goldeneye, then look at how it was programmed, rip off as much of the code as is legally possible, tweak the graphics a bit without trying to do to much and ruining the gameplay, put in nice shiny box, sell.
OLD NEWS ;)
By the way - expect it to come across to just the GameCube as an exclusive.
EA and Nintendo are becoming very close friends.