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"Max Payne warning!!!"

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Mon 30/07/01 at 10:29
Regular
Posts: 787
Just saw this at www.pczone.co.uk:

While many of us have to wait until tomorrow to get our hands on this summer's most hyped game, several people have already got their hands on a copy of Max Payne. However, its arrival has not been without its problems as a handful of users with the Windows 2000 operating system have found out.
Apparently systems with a combination of a Geforce 3 graphics card, Athlon processor and Win2K OS have been causing problems for some people playing Max Payne that has resulted in the old crash back to desktop when the game is trying to load in a new level.

Max Payne's project leader Petri Järvilehto has stated that the game has been thoroughly tested with different Geforce3/Athlon configurations and that is was developed mainly on Geforce/Win2K machines. I guess that that's supposed to mean there shouldn't be any problems. Uhuh!

Anyway, Remedy is currently assuming that it is very possible that user configuration is the cause of the problem, as it has as yet been unable to recreate the crash at its own offices. However, Petri also states that if/when Remedy does recreate the crash, it will be able to offer "fix" advice. Encouragingly he says that he doubts very much that it will involve having to patch the game.

Järvilehto's current piece of advice for Win2K users who are experiencing this crash is to download Microsoft's own Service Pack 2 for the operating system, as apparently this fixes a known issue with Win2k and 3D applications. More information on this can be found here.

Here's hoping that, come tomorrow, you won't be experiencing any of these problems yourselves, but if you do, then at least you know that Remedy is on the case and is working on a fix as we speak.
Mon 30/07/01 at 14:15
Regular
"qwertyuiop!!"
Posts: 2,517
You can get a patch for Max Payne at

http:// www.game-revolution.com

remove spaces)
Mon 30/07/01 at 14:01
Regular
"Eric The Half A Bee"
Posts: 5,347
Max Payne popped through my letter box earlyier this morning...

And I rmebered that people were worried about the system speed...

My PC is getting on a bit now (picked it up in 98)...

And since I'm not picking up a new one until the a 2Gig chip is released...

I'm running a

P2 450
128MB RAM
GeForce2 32MB
16 Speed DVD-ROM Drive
Sound Blaster Live! 1024

I've got Max Payne Running at

Screen Mode at 1024x768x32

Bilinear Filerting

32bit colour depth

Anitaliasing off

ALL other settings set to MAX level
(geomitary, level textures, other textures, detail textures, decal limits, prjectile limits, particle detail, object detail, character variations, character shadow, sound channels, sound variation, material varioations)

and the program runs like a dream...

I havnt tired any higher screen res or using antialiasing or higher filtering yet...

But in case you were concerened that a lower spec machine would affect gameplay, I wouldnt worry, it runs fantastically, and with better than expected settings on a 3 year old beast like mine.

Max Payne - Buy it today :)
Mon 30/07/01 at 10:30
Regular
"Infantalised Forums"
Posts: 23,089
There is a patch out already to fix this.

However, playing on Windows ME...GOD LIKE GAME
Mon 30/07/01 at 10:29
Regular
Posts: 14,117
Just saw this at www.pczone.co.uk:

While many of us have to wait until tomorrow to get our hands on this summer's most hyped game, several people have already got their hands on a copy of Max Payne. However, its arrival has not been without its problems as a handful of users with the Windows 2000 operating system have found out.
Apparently systems with a combination of a Geforce 3 graphics card, Athlon processor and Win2K OS have been causing problems for some people playing Max Payne that has resulted in the old crash back to desktop when the game is trying to load in a new level.

Max Payne's project leader Petri Järvilehto has stated that the game has been thoroughly tested with different Geforce3/Athlon configurations and that is was developed mainly on Geforce/Win2K machines. I guess that that's supposed to mean there shouldn't be any problems. Uhuh!

Anyway, Remedy is currently assuming that it is very possible that user configuration is the cause of the problem, as it has as yet been unable to recreate the crash at its own offices. However, Petri also states that if/when Remedy does recreate the crash, it will be able to offer "fix" advice. Encouragingly he says that he doubts very much that it will involve having to patch the game.

Järvilehto's current piece of advice for Win2K users who are experiencing this crash is to download Microsoft's own Service Pack 2 for the operating system, as apparently this fixes a known issue with Win2k and 3D applications. More information on this can be found here.

Here's hoping that, come tomorrow, you won't be experiencing any of these problems yourselves, but if you do, then at least you know that Remedy is on the case and is working on a fix as we speak.

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