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"Metroid Prime: Echoes"

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This thread has been linked to the game 'Metroid Prime 2: Echoes'.
Tue 04/05/04 at 20:12
Regular
Posts: 10,437
Even though there doesn't seem to be much new about this and I'm still not sure about the multiplayer, I have to say I can't to see more of this at E3.

I've been replaying the original and it's wonderful. Like when I was playing through Ocarina of Time and other classics again, you just wish you could be for the first time. It's a wonderful game and to be honest I'm not too bothered if this is just an addition to the first story with the same game engine.

The graphics do seem to have been slightly reworked, the lighting effects especially look better and the new-look energy bar and visor/arm cannon options looks nice. I would have liked to see more, but I suppose we'll have to wait until the final version for anything solid.

The idea of two worlds seems to be the most promising thing the game has to offer in terms of new gameplay ideas. Whether it's simply for the story or will directly affect play is yet to be seen, but it's a nice idea. I have a feeling the the Halo-type figure that's supposed to be hunting Samus will be similar to the SA-X scenario in Fusion, perhaps when the planet was split in two the 'Dark Samus' was created on the dark side or something (oooh, Star Wars-ness).

I want it. My only minor gripe is the lack of much new, but like I say an add-on wouldn't exactly be a bad thing and all we've really seen are a few screenshots and info on the story and name. It would be interesting to see if it follows on from Prime or Fusion, or somewhere else on the Metroid timeline.

E3 this year will rock.
Tue 04/05/04 at 22:31
Regular
"gsybe you!"
Posts: 18,825
Ahh...Body Harvest. Utterly class.

I want MP2. Yus.
Tue 04/05/04 at 22:20
Regular
Posts: 8,220
Rickoss wrote:
> I have a feeling the the Halo-type figure that's supposed
> to be hunting Samus will be similar to the SA-X scenario in Fusion,
> perhaps when the planet was split in two the 'Dark Samus' was created
> on the dark side or something (oooh, Star Wars-ness).


I have a feeling 'Dark Samus' will continue to reek of Body Harvest.

A hero in an orange and red suit, and an enemy stalking and attacking him/her, wearing a dark suit?
I know these things are clichéd and limited in scope, but even if they came up with the idea independently, it'd have been polite to, y'know, not make it exactly the same as another game.
Tue 04/05/04 at 20:52
Regular
"Plain Misunderstood"
Posts: 428
Plus I'm a sucker for 'epic' set piece battles.... I'd love to see some huge battles in Metroid Prime 2. Now we have a machine with the power, how about the introduction of some Galactic Republic (or whatever they called it) troops.... out to eliminate/ and/ or capture these creatures, but not completely on the same side as Samus either, creating 4 WAY battles (Samus, Phazon enhanced SA-X, Space Pirates and Galatic Troops).


:) Could be VERY nice, very pretty, and still retain a very metroid-style story and gameplay!
Tue 04/05/04 at 20:47
Regular
"Plain Misunderstood"
Posts: 428
Stealth could be okay, but it would have to implemented well. I still want a very metroid history/back story oriented story like the one I just suggested!
Tue 04/05/04 at 20:39
Regular
Posts: 10,437
That could be a wonderful thought, like I said, stealth could be lovely.
Tue 04/05/04 at 20:37
Regular
Posts: 10,437
I would love to see Prime 2 take a more stealthy approach. It worked wonders in Fusion, having to run from the SA-X until you met up in a final battel, and what with the new sonar visor (or at least that's what it looks like) maybe stealth has already been included.

When you think about, something as little as that could change the entire focus of the game.
Tue 04/05/04 at 20:35
Regular
"Plain Misunderstood"
Posts: 428
You never know, if they decide to link 'Metroid Prime: Echoes' to Metroid Fusion (Metroid 4), maybe the new Dark Samus IS an SA-X...

At the end of the game we saw Samus destroy the station with the SA-X onboard, along with SR388, however, as the creature was becoming more cunning and intelligent according to the story.

What if one of the SA-X had already had the same idea as Samus, and left the station in a lifepod etc.

Now, not knowing when Metroid Prime 2 is set, maybe it could be after Metroid Fusion... (following me here? :) )
Believing the SA-X destoryed, Samus would have escaped, and not gone searching for any remnants.

What if the SA-X once again began to multiply, and managed to locate the planet (can't remember the name... lol), and absorbed some of the power of the Metroid Prime, through assimilation of it's decayed cells.

Now then, we have the possibility that the 'Dark Samus', is an SA-X
, utilising the Phazon Suit upgrade, as modelledm by fair Samus late in the first game.

Probably not true, but it could be quite an interesting story, especially if the SA-X had got over it's instincts as it appeared to be trying to at the end of Metroid Fusion, and was now acting intelligently, tracking Samus as she tracks the pirates, plus think of the prospects of 3 way battles!!!

Tell me what you lot think of that idea!!
Tue 04/05/04 at 20:32
Regular
Posts: 482
Just think online mode:
Your enemy is chasing you. You will have to use your iweapons, items, scanners and visors to get away. The one who is playing Samus' hunter can also use the same items to find Samus. This could not work if you wanted to play multiplayer on just one gamecube, since your opponent would know your location. It would however work in LAN mode.
Tue 04/05/04 at 20:27
Regular
Posts: 10,437
I just noticed something, suprised people haven't already mentioned it. When there was talk of the screens being fakes and the multiplayer not adding up (some players looking at bots, or something) but seeing as it's Nintendo, there's solution.

LAN.

Since it was revealed, I'm sure every Nintendo multiplayer title has had LAN. Even better, since CUBE Wars is going to be revealed, and that was originally going to be online, perhaps this will be too?

The answer is no, by the way.
Tue 04/05/04 at 20:12
Regular
Posts: 10,437
Even though there doesn't seem to be much new about this and I'm still not sure about the multiplayer, I have to say I can't to see more of this at E3.

I've been replaying the original and it's wonderful. Like when I was playing through Ocarina of Time and other classics again, you just wish you could be for the first time. It's a wonderful game and to be honest I'm not too bothered if this is just an addition to the first story with the same game engine.

The graphics do seem to have been slightly reworked, the lighting effects especially look better and the new-look energy bar and visor/arm cannon options looks nice. I would have liked to see more, but I suppose we'll have to wait until the final version for anything solid.

The idea of two worlds seems to be the most promising thing the game has to offer in terms of new gameplay ideas. Whether it's simply for the story or will directly affect play is yet to be seen, but it's a nice idea. I have a feeling the the Halo-type figure that's supposed to be hunting Samus will be similar to the SA-X scenario in Fusion, perhaps when the planet was split in two the 'Dark Samus' was created on the dark side or something (oooh, Star Wars-ness).

I want it. My only minor gripe is the lack of much new, but like I say an add-on wouldn't exactly be a bad thing and all we've really seen are a few screenshots and info on the story and name. It would be interesting to see if it follows on from Prime or Fusion, or somewhere else on the Metroid timeline.

E3 this year will rock.

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