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"San Andreas: Shaping up very nicely........"

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This thread has been linked to the game 'Grand Theft Auto: San Andreas'.
Fri 04/06/04 at 19:38
Regular
"Just Bog Standard.."
Posts: 4,589
I bought Gamesmaster today and they had a look at San Andreas. Here's what they said:

"Rockstar have done it again. Firstly, San Andreas isn't San Francisco, Las Vegas or Los Angeles, as everyone thought - it's all three. The State of San Andreas is made up of three areas: Los Santos, San Fierro and Las Venturra - each of which is roughly the same size as Vice City. They'll be seperated by countryside too, which means - if you've been paying attention - that San Andreas is going to be at least three times bigger than the last game.

Main character Carl Johnson's come back to San Andreas after five years in the Liberty City slammer, to investigate the murder of his mother. That's not the end of the family strife, though - big bro' Sweet (rumoured to be 50cent) blames him for their younger brother Brian's death, and they're all caught up in the gang war sweeping the cities. And if that makes Carl sound like the put - upon hero, don't worry - you'll still be able to cause plenty of mischief. Here's what else is confirmed as new:"

BURGLING - Massively improved building interiors mean you'll be able to nick stuff from inside peoples houses and offices.

GAMBLING - You can run a casino in Las Ventura - or just fritter your cash away on the tables.

EATING - A stamina meter means you'll have to keep topped up with pizza and chips to stay healthy - like Snake Eater.

GANG WAR - Improved AI means you'll be able to recruit a gang and take them along on tough jobs for maximun carnage.

CYCLING - Erm, yes - you'll be able to pedal your way around - although given the size of the place, you'll probably want to take a bottle of Lucozade.....

And the rest:

It's set in the 90's

The combat's being improved, loosely based on Manhunt

Pedestrian AI has also been improved, they won't just walk past while you murder someone.

Ragdoll physics (personally, I'm very pleased about that)

I think this may be a joke, but it says that you actually put on weight when you eat the burgers and stuff, but you can go to the gym to get fitter.

There's also screenshots as well but you'll need to get the mag to see them, but the game looks a lot more polished than Vice City. It certainly seems like a very ambitious title, I just hope Rockstar can pull it off.
Fri 04/06/04 at 19:38
Regular
"Just Bog Standard.."
Posts: 4,589
I bought Gamesmaster today and they had a look at San Andreas. Here's what they said:

"Rockstar have done it again. Firstly, San Andreas isn't San Francisco, Las Vegas or Los Angeles, as everyone thought - it's all three. The State of San Andreas is made up of three areas: Los Santos, San Fierro and Las Venturra - each of which is roughly the same size as Vice City. They'll be seperated by countryside too, which means - if you've been paying attention - that San Andreas is going to be at least three times bigger than the last game.

Main character Carl Johnson's come back to San Andreas after five years in the Liberty City slammer, to investigate the murder of his mother. That's not the end of the family strife, though - big bro' Sweet (rumoured to be 50cent) blames him for their younger brother Brian's death, and they're all caught up in the gang war sweeping the cities. And if that makes Carl sound like the put - upon hero, don't worry - you'll still be able to cause plenty of mischief. Here's what else is confirmed as new:"

BURGLING - Massively improved building interiors mean you'll be able to nick stuff from inside peoples houses and offices.

GAMBLING - You can run a casino in Las Ventura - or just fritter your cash away on the tables.

EATING - A stamina meter means you'll have to keep topped up with pizza and chips to stay healthy - like Snake Eater.

GANG WAR - Improved AI means you'll be able to recruit a gang and take them along on tough jobs for maximun carnage.

CYCLING - Erm, yes - you'll be able to pedal your way around - although given the size of the place, you'll probably want to take a bottle of Lucozade.....

And the rest:

It's set in the 90's

The combat's being improved, loosely based on Manhunt

Pedestrian AI has also been improved, they won't just walk past while you murder someone.

Ragdoll physics (personally, I'm very pleased about that)

I think this may be a joke, but it says that you actually put on weight when you eat the burgers and stuff, but you can go to the gym to get fitter.

There's also screenshots as well but you'll need to get the mag to see them, but the game looks a lot more polished than Vice City. It certainly seems like a very ambitious title, I just hope Rockstar can pull it off.
Fri 04/06/04 at 19:40
Regular
"Whatever!"
Posts: 9,320
Read the same article myself this afternoon. Sounds awesome, Im sure Rockstar will pull it off!
Fri 04/06/04 at 19:44
Regular
"Just Bog Standard.."
Posts: 4,589
This is easily my most anticipated game of the year now. I was expecting it to be good, but it looks as though Rockstar are putting everything they've got into this one.
Fri 04/06/04 at 19:54
Regular
"Whatever!"
Posts: 9,320
This is high up on my most wanted list. If it can live up to expectations should be the best one yet, cant wait!
Fri 04/06/04 at 20:17
"period drama"
Posts: 19,792
You have to eat?
What kind of moron came up with that idea? I worry sometimes, who the hell is in charge of these things and if they know anything about what makes a fun game.
Eating does not.

Ragdoll physics = much good.

Combat based on Manhunt?
Where the combat was based on GTA?
Muh?

Anyway, Manhunt combat sucks ass - charging attacks up, bloody waste of time.

Still not swayed on 3 cities. Too much, I think, way too much.
I'd rather a perfected, smaller city - with no loading times, a decent frame rate, good amount of interior and roof-top antics.
Fri 04/06/04 at 20:18
"period drama"
Posts: 19,792
And I'll only be happy if 50-Cent dies in the end. A lot.
Fri 04/06/04 at 20:22
"period drama"
Posts: 19,792
And the getting-tired-after-running thing should die, just not fun.

And I want to be able to get on a rooftop, with a year's supply of sniper slugs, rockets and moltovs and for there to actually be something in the road to kill

No thanks to crappy loading, streets were often deserted right when you wanted to go cerazah.
Fri 04/06/04 at 20:23
Regular
"Just Bog Standard.."
Posts: 4,589
FinalFantasyFanatic wrote:
> Still not swayed on 3 cities. Too much, I think, way too much.
> I'd rather a perfected, smaller city - with no loading times, a
> decent frame rate, good amount of interior and roof-top antics.

Yea I have to agree with you here, I thought Vice City was a bit big, so it's going to be murder finding your way around these new ones. But I suppose if there's enough interesting activities in each area then it won't be so bad once you start to get used to the cities. I'm planning ahead, I intend to do loads of taxi missions first, that way I'll know the cities like the back of my hand when I go onto the missions.

:)
Fri 04/06/04 at 20:26
Regular
"Just Bog Standard.."
Posts: 4,589
FinalFantasyFanatic wrote:
> And the getting-tired-after-running thing should die, just not fun.

If you continuosly tap the X button you never run out of breath.

> And I want to be able to get on a rooftop, with a year's supply of
> sniper slugs, rockets and moltovs and for there to actually be
> something in the road to kill


Yea this was another big problem with Vice City, when you went onto the higher roofs there wasn't any activity on the ground, which was pretty pointless. However it wasn't so bad in GTA3, there was always something to shoot at.
Fri 04/06/04 at 21:07
Regular
"Redness Returneth"
Posts: 8,310
Eating?? Eating?!!!

Argh! I'm so angry!

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