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"Do you know any games other people haven't heard of?"

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Sun 08/07/01 at 18:15
Regular
Posts: 787
I think I know one, it's out for the PSone you can go a computer chip that bounces into robot animals to control them when they're dead so it can eventually get out of a spacestation know yet? well it's Evo's Space Adventures!
Mon 09/07/01 at 20:07
"I love yo... lamp."
Posts: 19,577
What about Dick Tracy for the Spectrum? Or Total Recall for the Speccy again?
Mon 09/07/01 at 19:40
Regular
"Eric The Half A Bee"
Posts: 5,347
shaneo wrote:
> Anyone played Superfrog for the Amiga? That was the best Amiga game
> ever! It should be re-released with the same graphics etc.

Vaguly remember it... errmm... Team 17 title wasnt it?
Mon 09/07/01 at 19:16
Regular
"( . ) ( . )"
Posts: 3,279
Anyone played Superfrog for the Amiga? That was the best Amiga game ever! It should be re-released with the same graphics etc.
Mon 09/07/01 at 15:27
Regular
"Eric The Half A Bee"
Posts: 5,347
Wòókiee Møn§†€R wrote:
It was extremely hard! I don't think I ever
> completed it. I just used to stick in disk 1 every so often to
> watch the intro and hear the music!

Aye... I did that more than once...

Although... there was a two play at once option in thw game... so my mate used to bring a joystick round... stick it into the Mouse port and see how far we could get....

I seem to remeber we got to about level 4 or 5 on a good try?

(I seem to remember giving up (it was too frustrating) and completed Kid Gloves instead) :)
Mon 09/07/01 at 14:20
"High polygon count"
Posts: 15,624
Armitage Shanks wrote:
> I even got some of my mates to come around and hear the music and
> watch the visuals...

Same here!


> The game was bloody hard though :) (I never did play the sequal)

It was extremely hard! I don't think I ever completed it. I just used to stick in disk 1 every so often to watch the intro and hear the music!
Mon 09/07/01 at 14:14
Regular
"Eric The Half A Bee"
Posts: 5,347
Wòókiee Møn§†€R wrote:
> Hee hee - "Psygnosis presents... a D M A design game... Blood
> Money"

Remember that intro? The greatest anyone had ever
> seen - at that time - great graphics and rocking music! It really
> established DMA Design.


Always... Those Asteroids hitting the screen were amazing! :) ... I seem to remeber I even got some of my mates to come around and hear the music and watch the visuals...

The game was bloody hard though :) (I never did play the sequal)

> Didn't they do GTA?

I've got a feeling they did you know... that not a bad call... I may even go to the effor of taking a look :)
Mon 09/07/01 at 13:43
"High polygon count"
Posts: 15,624
Hee hee - "Psygnosis presents... a D M A design game... Blood Money"

Remember that intro? The greatest anyone had ever seen - at that time - great graphics and rocking music! It really established DMA Design.

Didn't they do GTA?
Mon 09/07/01 at 13:34
Regular
"Eric The Half A Bee"
Posts: 5,347
Wòókiee Møn§†€R wrote:
As far as I know, it was just part of a
> standardisation.

Shame... I always liked their Logo...

Do you know what happened to D.M.A Design ? ... I seem to remeber that they also had a name change, and ended up doing quite well in the console world?
Mon 09/07/01 at 13:17
"High polygon count"
Posts: 15,624
Armitage Shanks wrote:
> Do you know why Sony wanted them to change their name?

As far as I know, it was just part of a standardisation. Another company (can't remember which) became Sony Studio Camden, and so on...
Mon 09/07/01 at 12:47
Regular
"Eric The Half A Bee"
Posts: 5,347
Wòókiee Møn§†€R wrote:
> Sony Studio
> Liverpool...

Thats what they became was it?

Last I heard they were making games with 'nice graphics' (nuff said :) )

Do you know why Sony wanted them to change their name?

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