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What I would like to know is this:
Does anyone have any decent gear ratio settings for the Mclarens and Jaguars, the process of trial and error to find good ones is long and boring (worse than GT's) any advice or tips would be most appreciated.
Horsepower to to the people!
Also, any good rain setups? I am sooo slow in the wet.
Another bug is that during a race you can choose between slick, intermediate and wets. But during the car setup you can only choose dry or wets - no intermediates.
Also in the menu screens, you get a weather forecast, say cloudy, so you put on dry tyres in car setup and when you get out on the track, it is pouring with rain. there should be a way of seeing the weather *live*.
> Sorry, I don't know much about the gear ratios - just that you make
> the red bars longer for high speed tracks and shorter for low speed
> ones!
But I was wondering that seeing as quite a few people found
> problems with the game (F1 2001), what features would you want to
> see in the 2002 game?
I have written to SCEE about the problems
> with F1 2001, and I have now been invited to Studio Liverpool for a
> day to spend with the development team and have an imput for the
> next game, so what should I ask them to put in the 2002 game?
You luck bleeder, how about the following for next seasons:
4-6 person multiplayer.
The option to enter your own names.
A lap record score sheet-so you can aim to beat your times.
The option to replace missing tobbacco ads with slogans or pictures or even your own name.
Visible marshalls waving flags and even removing damaged/ retired cars.
More radio contact with pit crew.
Team timing stands in the pit lane.
A drivers eye view with working rip offs for the visor with real time grime build up - weather reactive.
Launch control.
More realistic differences between cars (it's to easy to win with a minardi/prost etc no offence to fans of these teams.
A simpler system for setting gear ratios, the current one is not that good for novices/ less technically minded players.
A team management option for winning sponsorship, research and development, poaching drivers etc.
More realistic driver ai.
better driver models on the podium.
#
I could think of more but i have stuff to do now, perhaps you could e-mail me with your ideas to discuss it further or perhaps if you fancy some company when you visit the studio we couyld sort something out.