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All those Flood just running at you its immense. At the moment im on the last bit with that massive 3km drive to the ship in a Warthog.
Great is all I can say now I see why its rated so highly.
There was a certain part of the game when you could go really far up into the sky, I was so shocked at how high you could go. I still play that part today and just play about laughing at how stupid the Convants are.
On Halo 2, does the war still go on?
The Elites we're pretty clever buggers in their own rights, especially in Legendary mode.
Grunts however, are the dumbest things known to man, but I think they we're designed to be like Grunts....
> Now before you all burn me at the stake, I'm not saying Serious Sam
> is better, it's obvious Halo's the better game, I've just got a lot
> more fun out of the former, and isn't that the point of playing
> games?
I agree, co-op's better on Serious Sam as well.
> They were human characters, human. What did you expect? The Aliens in
> Halo were exactly that, Aliens, they're not supposed to think like
> humans, hence the reason why the AI is taken down a notch, on
> purpose. It would look Stupid Aliens diving for cover all the time
> and hiding behind boxes to cover fire.
Actually thats the worst excuse for crap AI ive ever heard. Clearly the aliens have a well developed brain since they actually have weaponary therefore they will have some kind of self-preservation instinct.
Diving for cover isnt a human characteristic, it is intrinsic of any organism that has the instinct of staying alive. Hell, even a woodlouse will attempt to escape my swatting.
Are you seriously telling me that an Alien race such as the Covenant, who are so advanced in military warfare, would not duck for cover when someone was blasting them in the face with a shotgun?
That's a very, very poor excuse for the AI. Sure, sometimes they stand behind rocks and stuff, but generally they just pile forward and stand shooting at you about 5m away, regardless of what you're doing to them.
Occassionally the little boobah things try and run off, and they'll step away from grenades (most of the time), but that's about it.
If you want an example of progression in terms of AI then Riddick blows all FPS out of the water, simple as that, Halo was developed as a pure FPS in the vein of Doom, shoot, shoot and shoot. We all know the Library mission was poorly designed we don't need you to remind us of your opinions of it every time you decide to post about Halo.