The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
All those Flood just running at you its immense. At the moment im on the last bit with that massive 3km drive to the ship in a Warthog.
Great is all I can say now I see why its rated so highly.
> There has been a tendency recently for many to say "ah but the
> levels were gash". No, Library was. The rest were great.
> "They were samey". Well, what the hell do you expect on a
> space ship? Multi coloured walls and carpet and different types of
> door and a sideboard with some fancy china on it?! Of course you
> don't, you expect lots of steel and bulkheads with everything looking
> the same. That's the point.
That's what the developers would have you believe to try and make up for sloppy level design. Anyway, since when has this so called 'realism' made for a fun game? it's boring and monotonous.
> Halo brought in the only two guns rule. How many games have ripped
> that off since?
Wow a massive innovation.
> Halo also has the best multiplayer ever arguably, and if not the
> greatest that is simply because Goldeneye may be untouched for
> eternity.
No way in hell. The game just isn't suited to splitscreen multiplayer as the levels are far too big even with 4 people. You need to have 4 Xbox's linked up to get the most out of it. The fact that Bungie didn't include bots means that what I'm sure is a very good multiplayer is left unused by most people as they just don't have the equipment for it.
> But it sure as hell is fun, and that is why Halo is rightfully one of
> the greatest games of all time.
Pffffffffffffffffffffffft
And "oh it's so easy, we were on legendary" is crap as well. Halo on legendary is a very hard game. Not impossible, but still very hard.
What makes Halo a fantastic game is that it had the best console graphics (at the time) despite having been shifted in platform twice, great sound, great AI, and loads of atmosphere.
There has been a tendency recently for many to say "ah but the levels were gash". No, Library was. The rest were great. "They were samey". Well, what the hell do you expect on a space ship? Multi coloured walls and carpet and different types of door and a sideboard with some fancy china on it?! Of course you don't, you expect lots of steel and bulkheads with everything looking the same. That's the point.
The use of the hard drive to aid loading times was also genius. I've never played on levels that big without issues before, at least, not at that time I hadn't.
Halo brought in the only two guns rule. How many games have ripped that off since?
Halo also has the best multiplayer ever arguably, and if not the greatest that is simply because Goldeneye may be untouched for eternity.
Halo had its mindless blaster moments, but you had to think about doing them first. On the whole it was a fantastic game, well worthy of its hype. If it wasn't then it wouldn't have sold over 7 million copies. It would have been thought of as average before then. It isn't an easy game, it never will be.
But it sure as hell is fun, and that is why Halo is rightfully one of the greatest games of all time.
> The AI is extremely poor and Ali, I don't care what you come up with,
> but you've lost this argument. It's completely poor. on any
> game ever. How perthetic for the supposedly best Xbox game!
I think my 35 times of playing and completing the game across all difficulties multiple times weighs more than your borrowed effort playing through on Normal.
It's the same with the Thief series, people judge the game from the easiest setting, play it on Hard and it is a different ball game all together, I think WS will vouch for that.
Halo on Legendary has very clever AI.
Riddick takes what Half Life did and makes it infinitely better, as does Far Cry (the human element at least). With Riddick the un-dead elements still attack mindlessly in groups however the human AI is actually planned out so if you turn a light off one will cover whilst the other turns it on, as you would expect from a human perspective.
It wasn't an excuse, it was a valid reason.
Having said that though Halo's very overrated. Good but really not that special.
Anyway, me and a mate are doing it co-op and I have to say it is over rated. The only levels that are any good are the ones you get to run around with in warthogs and a few other veichles. Especially the level were you're on the beach.
The AI is extremely poor and Ali, I don't care what you come up with, but you've lost this argument. It's completely poor. They run at you, stand on grenades, don't take cover and the guys with the shields are useless. You can just run up to them, run around them and shoot them in the back, and they don't even attempt to stop you.
As for the level we've just completed. What a pile of wa*k. We was actually glad to complete it, as it was that boring. It's the one where you follow that stupid annoying computer thingy around the same scenery over and over. The most repetitive level I've played on any game ever. How perthetic for the supposedly best Xbox game!
> RedKez wrote:
> Anonymous wrote:
> There aint
>
>
>
> ...
> http://www.xbconnect.com/
>
> ^^ Go there, appears they play Halo online... ?
>
> They use tunnel software, they dont play on live.
Fair enough.
> Anonymous wrote:
> There aint
>
>
>
> ...
> http://www.xbconnect.com/
>
> ^^ Go there, appears they play Halo online... ?
They use tunnel software, they dont play on live.