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CBFD should be the first one, especially as they've got others to call on to get Live play as good as it can get.
Microsoft aren't going to let them release a duffer in CBFD.
> Oh and about DKR. I heard they were stil making the game, just
> replacing Donkey Kong and his poe-faced friends with Stridman and his
> equally poe-faced friends.
> Yeah because they won't have spent most of their time on the multi
> considering the single player is the same as the '64 but with better
> graphics. Definately no time to refine and improve it then...
Yes but a crap developer will never be able to make a good game no matter how much they refine it. Rare are good at making nice screenshots, it's game play where they tend to stumble a lot and without Nintendo's guiding hand I'll be intrested to see how they fair on their own. Add to that the fact that the majority of their original development team has upped ship and made Zoonami and also joined Free Radical and you gotta be questioning them a little.
Oh and about DKR. I heard they were stil making the game, just replacing Donkey Kong and his poe-faced friends with Sabreman and his equally poe-faced friends.
That's news to me.
Good job that never came out.
Ho.
>
> Apart from the fact that Rare were developing Donkey Kong Racing
> before being bought out?
Goldeneye and Banjo received sequels so if DKR was actually any good there might have been a sequel.
Luckily it wasn't worth an attempt.
> DKR was an early experiment with no chance of a sequel, mainly due to
> the fact that it was shallow and uninteresting.
Apart from the fact that Rare were developing Donkey Kong Racing before being bought out?
>
> DKR is a decent title. SA, however, is unplayable rubbish.
Heh and I suppose Mickey's Speedway was a golden racer too?
DKR was an early experiment with no chance of a sequel, mainly due to the fact that it was shallow and uninteresting.