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"The next level"

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Wed 13/06/01 at 09:50
Regular
Posts: 787
Every time Nintendo release a console, there's always somehting special about it's controller. Ninty introduced the D-pad, shoulder buttons rumble packs (Analogue sticks were first present on the Saturn :). So what next?

Well, a few months ago Niny patented/copywrited the names "Tilt pack", "motion pack" and a few others. So what does this mean? Will there be the chance of Ninty allowing full 3D movement in games? MAybe you could navigate forwards backwards left and right by tilting the controller, openate horizontal position with the analogue stick, and then be left with lots of free buttons! That would be the perfect interface for a NiGHTS sequal if ever I saw one :).

How about being about to tilt the gun upwards and downwards in PD 2 by tilting the controller (and maybe holding downa button at the same time), rather than using the up and down "C buttons". I know that it would improve my acuracy infinitely if implemented well!

The possibilities are endless!

Sonic
Wed 13/06/01 at 15:23
Regular
"---SOULJACKER---"
Posts: 5,448
Bonus wrote:
> Doh, Sonic you are really on the ball today!!

:p

Sonic
Wed 13/06/01 at 15:05
Regular
Posts: 6,492
Doh, Sonic you are really on the ball today!!
Wed 13/06/01 at 15:05
Regular
"---SOULJACKER---"
Posts: 5,448
Bonus wrote:
> Probably for the same reason I spelled it wrong twice!!

Actuclaly, the reason I gave was that they are idiots!

Sonic
Wed 13/06/01 at 15:02
Regular
Posts: 6,492
Probably for the same reason I spelled it wrong twice!!
Wed 13/06/01 at 15:00
Regular
"---SOULJACKER---"
Posts: 5,448
Bonus wrote:
> This could be true, and when they hit you in the head, a long arm
> with a comedy boxing glove smacks you one, true force
> feedback!!


Nah, seriously Force Feedback buttons would be very
> cool, like if in F1 2001 you cluth goes, so you can't push the cluth
> button, genius. Would you like arm supports with that pad??


lol... why don't people make steering wheels with a clutch!!! idiots!

Sonic
Wed 13/06/01 at 14:58
Regular
Posts: 6,492
This could be true, and when they hit you in the head, a long arm with a comedy boxing glove smacks you one, true force feedback!!


Nah, seriously Force Feedback buttons would be very cool, like if in F1 2001 you cluth goes, so you can't push the cluth button, genius. Would you like arm supports with that pad??
Wed 13/06/01 at 14:54
Regular
"---SOULJACKER---"
Posts: 5,448
Bonus wrote:


Force Feedback
> could be less expensive maybe??


YES! Why don't sega make a daytone game on any console, with a FORCE FEEDBACK wheel! To my knowledge, force feedback in home consoles has been under rated.

How about having games like tekken where the buttons are analogue and force feedback. Soooo... if u hit someone in a soft part of the body it would be easy to push the button hard... if you hit a bone then it will be hard to press the buttona long way down, and the punch will be weaker!

Sonic
Wed 13/06/01 at 14:50
Regular
Posts: 6,492
Now we have something to discuss, well done Sonic!!


I think that games controllers should have pressure sensitive buttons, oops been done already. What is there left to do??

Force Feedback could be less expensive maybe??
Wed 13/06/01 at 14:48
Regular
"---SOULJACKER---"
Posts: 5,448
Bonus wrote:
> I think that its already been done and dusted by MS, and it doesn't
> work as well as having two analogue sticks as the Dual Shock 2 has,
> happy now??

true true... but you're not saying that controllers have reached their limit surely! There is more to come... anyone have any suggestions?

Sonic
Wed 13/06/01 at 14:44
Regular
Posts: 6,492
I think that its already been done and dusted by MS, and it doesn't work as well as having two analogue sticks as the Dual Shock 2 has, happy now??

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