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Mine would have to be Prince of Persia out of all of the games i've played. I think it's basically because i'm really interested in Egypt and I love the Pyramids and stuff. It's also because there was so much to do on each level, you could do loads of different things like swing and ropes, crawl under cracks, walk along walls, hang off bars etc etc. There was alot to do, and although the fighting moves were a bit repetitive the level designs still kept me interested and made me want to progress to the next level.
What is yours?
> Oriental Rib wrote:
> It wasn't a bunch of jungle with set paths though was it?
>
> It pretty much was.
Indeed, probably the most linear jungle in history
> Final Fantasy games have got to be right up there.
Yeh, FF had some great level designs. But I only ever played FF10 and FF7 so I dunno whether it was just them two or whether the whole FF series had great level designs.
> It wasn't a bunch of jungle with set paths though was it?
It pretty much was.
The whole jungle idea was executed very well and the claustrophobic element that naturally comes with a thick jungle was always alleviated just at the right time.
Mine would have to be Prince of Persia out of all of the games i've played. I think it's basically because i'm really interested in Egypt and I love the Pyramids and stuff. It's also because there was so much to do on each level, you could do loads of different things like swing and ropes, crawl under cracks, walk along walls, hang off bars etc etc. There was alot to do, and although the fighting moves were a bit repetitive the level designs still kept me interested and made me want to progress to the next level.
What is yours?