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"Nintendo's revolution"

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Thu 28/10/04 at 18:42
Regular
Posts: 18,185
Living in the fantasy failure of Nintendo's world it is easy to be misled.

Lack of games has meant both the Gamecube and the X-box has failed to even dent the monster of the Playstation. Pull out fantastic games all you want, there just isn't enough to please all those billions of games players.

Nintendo promise revolution, Microsoft promise variety... Sony promise to damage the profits of both its rivals even further. One of them is almost certainly correct.

There is always a get out clause for Nintendo, being such a massive games developer themselves they CAN always become a simply 2nd or 3rd party developer. Unless Microsoft can increase the amount of games they have on their system, they have no such get out clause.

Both Microsoft and Nintendo are struggling. Yep Nintendo have a lot of money and so do Microsoft. But neither wish to support a massive loss. We've discussed a combined effort of Microsoft and Nintendo which would increase game out put, fan basses and variety of system capabilties.

It won't happen.

Microsoft will continue to pump money into their dead weight and Nintendo will try and invent another "innovative" idea.

When "revolution" was announced we all looked at the Bongo's, at the DS and at the (shudder) Microphone. Nintendo will add some imagintive new way to play games and hope it'll take off. Nintendo said the DS is a clue to the future of Revolution. What two screens? a microphone built in? Touch screen? What exactly Nintendo, unless all are implemented I cannot see this "revolutionising" gaming... just confusing it.

How about GBA 2? Or GameBoy Evolution. A simple gaming device, plenty of buttons, a nice well made screen, 2 analogue sticks for the ultimate gaming on the go. With revolution graphics.

Certainly that will be possible soon. Handheld gaming just looks better and better and you know it. There is no longer any restrictions.

Especially by 2006.

The revolution of gaming could feature a nice new controller, that in fact could also be a GBE. I don't mean a GBE CAN be used. Rather a GBE has the same buttons as a Revolution Controller.

Is it not time Nintendo really revolutionised gaming with a "GOOD" idea.

Connectivity is the damn future of gaming and you know it. What Nintendo "could" do is endless. 2 versions of the game, one for the GBE and one for the Gamecube. Maybe sold together. Play one, save it to the GBE and continue the GBE version on the go.

Or how about play the game on Revolution and download the game from the disc onto the GBE's format. GBE's games are avalible via download through Revolution.

Maybe I'm going too far here. Downloading the game you are playing to play "on the go" seems daft. Why not simply plug a GBE into the tele and play it straight?

Well Revolution will be this DVD/Music/Internet hybrid. The GBE's late 2006 launch will halt the PSP's advance. And Nintendo will be looking at a system to die for.

Imagine, playing a football game on Revolution. Download the save file on the "memory card" which is specific for the game and is used as the source for the GBE. The game is already on the card but the saved data from the Revolution title can be transferred to it. Then take a bus and continue the game you were playing.


This would sell. It is essentially buy one game and play it wherever you want, on two different systems. Multiplayer avalible via one and single player the other. It would work.

But is the technology ready? Can Nintendo really produce a machine that runs revolution graphics, plays revolution sized games that is easily downloadable onto a memory card? And doesn't eat battery life to death? Well if Nintendo can make a handheld that has 2 processors and 2 screens and still have a good battery life then I don't doubt it for a second. There is no need for a laser, I'm not talking CD's... I don't want some MP3 player hybrid...

And IPODS are lasting longer and longer as batteries become better and better.

Christmas 2006 for the Revolution and the Evolution could be the idea time for a real gaming "revolution". Whether it'll take off or not is a different matter entirely.
Thu 28/10/04 at 20:48
Regular
Posts: 2,048
My friend has a four year old brother who plays on Vice City.

Very funny :D
Thu 28/10/04 at 20:48
Regular
"aka memo aaka gayby"
Posts: 11,948
Dringo wrote:
How does hardcore gamer make me a real gamer???
>
> You don't seem to get it. A hardcore gamer from my point of view is
> someone who is a big fan of games. A casual gamer is someone who
> plays games but a hardcore gamer is one who is a big fan of them.
>
> That's how I see it. Thusly I am a hardcore gamer. Stop picking at
> one of the most pointless aspects of the post and funk off.

The way you constantly make reference to being a 'hardcore gamer' makes you come across as being arrogant, like you're "better" than other gamers.

That's what I mean by 'real gamer'. The suggestion in everything you write is that so-called casual gamers aren't proper gamers.

It's annoying.
Thu 28/10/04 at 20:47
Posts: 15,443
Merm wrote:
> Edgy wrote:
> The kids take it to school and
> play it in the school yard. Sure, the teachers will be on the prowl,
> but when they approach, press a button and hey presto, Pictochat is
> on screen. The kids'll think it so cool that they can continue their
> game in school
>
> I predict bullying.

Agreed. Fact is, chiildren no longer want to be associated with the Nintendo brand, moving into the "cooler" Sony area.
Thu 28/10/04 at 20:45
Regular
Posts: 2,048
Dringo, I bloody salute you mate.

You can be my b*tch if you like.
Thu 28/10/04 at 20:44
Regular
Posts: 18,185
Tiltawhirl wrote:
> Dringo wrote:
> How does that stop me being a hardcore gamer?
>
> Why do you seek the accolade of being a hardcore gamer so much?

I don't. This is taken out of context. Apple Crumble said he wasn't a hardcore gamer. My idea of a hardcore gamer clearly makes him one so I said yes you are, I'm one too.

Because of which a few tw@ts find it neccessary to hound me about it.

I DON'T CARE!
Thu 28/10/04 at 20:42
Regular
Posts: 18,185
DeadMetal wrote:
> Dringo wrote:
> Connectivity is the damn future of gaming and you know it.
>
> I have to disagree with you there Dringo. One of the Gamecube's major
> flaws was the heavily advertised GBA/NGC link up, and in the end,
> hardly any games used the "innovative" system connection.
> In the end, the casual gamer isn't going to splash out on two
> versions of the same game for the benefit of a few extra levels or an
> extra feature that doesn't really effect the game (anyone remember
> Wind Waker with the Tingle Tuner?).

Erm my idea of connectivity is nothing like the idea i've described here.

I mean downloading the game onto a GBE cart (or potential memory card/game that comes with the REvolution version) from revolution and playing it on the go.

That's picking one quote and not reading what i meant by it. The Gamecube connectivity idea was fun, but no way was that ever gonna sell to the casual gamer.
Thu 28/10/04 at 20:41
Regular
Posts: 2,048
*hides under the table again*
Thu 28/10/04 at 20:39
Regular
Posts: 18,185
Merm wrote:
> Dringo wrote:
> How does that stop me being a hardcore gamer?
>
> You shouldn't CARE.
> Purposely portraying yourself as a 'hardcore' gamer is just as much
> pandering to an image as buying GTA to be 'cool', just to a different
> audience.
>
> I don't go up to people with a smaller or different music collection
> than me and say "Yeah well, I'm a real music fan".

How does hardcore gamer make me a real gamer???

You don't seem to get it. A hardcore gamer from my point of view is someone who is a big fan of games. A casual gamer is someone who plays games but a hardcore gamer is one who is a big fan of them.

That's how I see it. Thusly I am a hardcore gamer. Stop picking at one of the most pointless aspects of the post and funk off.
Thu 28/10/04 at 20:33
Regular
Posts: 2,048
Heh.

'jerking off over Princess Peach'

*giggles*
Thu 28/10/04 at 20:33
Regular
"A Ghost Of You"
Posts: 795
Dringo wrote:
> Connectivity is the damn future of gaming and you know it.

I have to disagree with you there Dringo. One of the Gamecube's major flaws was the heavily advertised GBA/NGC link up, and in the end, hardly any games used the "innovative" system connection. In the end, the casual gamer isn't going to splash out on two versions of the same game for the benefit of a few extra levels or an extra feature that doesn't really effect the game (anyone remember Wind Waker with the Tingle Tuner?).

Nintendo are going to have to try and aim for the casual gamer if their "Revolution" is to be a hit, if it has to include a third rate DVD player, a built in Network adapter that 1/10 people will probably use and titles which need hordes of violence and blood too get people to buy it, then so be it.

The hardcore fans will remain (anyone over the age of 14 that chooses a 'Cube over a PS2/X-Box is a Nintendo fan), but if Nintendo are to make an innovative machine that will help gain profits, they will have to think of what the causal fan wants, instead of what they believe everyone is happy with.

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