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"Why Nintendo just aren't good enough"

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Tue 26/04/05 at 08:59
Regular
Posts: 18,185
It always bothers me. I mean sure GTA and MGS are quality games as are Halo and Knights of the Old Republic. But Nintendo's roster of system shifting genius has that little bit more. Mario, Kart, Zelda, Pikmin and Metroid are epic titles, games that are made to near perfection and, at least in my opinion wipe the floor with the competiton.

So why is the battle so harshly swung in the direction of Nintendo's bigger and blacker rivals?

The in-between games.

You know what I mean, the big third party titles or in the case of Nintendo, the smaller Nintendo ones. It must be great to be a PS2 owner, sure your games of pure genius are few and far between but titles like Silent Hill, Devil May Cry, Final Fantasy, Jax, Burnout 3, The Suffering (etc... etc...) come out all the time. These are all fantastic "in-between" games, the games that you play in-between up coming classics. The reason why Sony's and to a lesser extent Microsoft's are so much better is due to their relations with Third Parties. A top quality Nintendo title can surpass anything any third parties can offer. Yet a top quality third party title, one that had taken years to master, is far superior to one of Nintendo's lesser offerings.

Mario Golf, Kirby's Air Ride, Mario Tennis, Jungle Beat, Four Swords, Paper Mario, Starfox etc... Some are quality titles, Jungle Beat and Paper Mario in particular. But they are variations of what we've already seen, Four Swords is a slightly different Zelda game simplified. Paper Mario, Mario Tennis and Mario Golf are, well, Mario games. Different Mario games, but also somewhat similar.

Sony's collection of platformers, realistic racers, non-realistic racers, cartoon games, violent games, horror games, RPG's and so forth are these in-between games and the quality is just as good (and at times better) but with an increased variety.

When I was playing Second Sight last year I thought it was amazing, as I did with Beyond Good and Evil, Prince of Persia, XIII and Timesplitters. These are all titles that Sony are, well, used to. Whilst a Nintendo fan such as myself feel privaliged to play them.

On the flip side there are a lot of naff games in this list but there are a few quality little gems too. And what makes me increasingly frustarted is that these games COULD be on the Gamecube.

All it takes is a little encouragement from the Big N. But Nintendo need to do more than that. They need to cut out their "in-between games". Mario Golf and Mario Tennis are okay, and certain titles like Jungle Beat and Donkey Konga can be useful. But is there ANY need for Doshin the Giant? Kirby's Air Ride? Pokemon Channel? Wario Ware? Wario World? Zelda Four Swords? Starfox Armada? It is only by doing this that Nintendo fans would be forced to playing some third party games, rather than sticking with Nintendo each and every time.

Nintendo had a bright idea to cut ties with their second parties. The idea was to encourage developers to make games for their system instead of relying on special exclusive companies. It simply has not worked. Because there are still tonnes of these silly little Nintendo titles that well, just aren't worth it!

I want to stick by Nintendo, I do, but I am losing faith. Nintendo make some of the best games in the world but they cannot do this all year round. To survive Nintendo need to start getting these third parties to make some of their best games in the world.

Sony fans do not have to wait long for the next big release, this is why PS2 sales are so high, because quality games come out so frequently on it. Whilst us Nintendo freaks, will have to wait for Pokemon XD and The Legend of Zelda to finally get some quality.

On the flip side at least this quality is true, unspeakable quality (probably).

But this is what worries me. Nintendo's talk of "simplifying gaming"? For a while I was terrified that it meant the complex but enjoyable Mario Platformers, the stunning Zelda's and the addictive Pikmin's were at an end. And that Nintendo will release a consistant supply of "in-between games". I can see their point, we can't make games all year round by making loads of complex epics. How about we stop making these complex epics and just release a series of good fun games all year round. Simple games that everyone can play.

But what Nintendo fail to realise is that, with the possible exception of Donkey Konga (which is probably where Nintendo have been given their justification to do this), is that these games do not shift consoles. It is the big FUN games that do it, notice how their sales doubled in March thanks to the constantly sold out Resident Evil 4? Notice how Nintendo are living off the success of Mario Kart even today?

Big and clever Nintendo games are big and they are clever. Nintendo just NEED to push them. I mean come on! Why the hell was Metroid Prime 2: Echoes and Pikmin 2 advertised and pushed so limited whereas a decent but quickly boring party game like Donkey Konga was pushed as if the next big thing?

Where were the posters, the flyers, the round the country "buy me" events? These 2 games sold terribly, Metroid Prime 2 did alright over time but Pikmin 2 sold roughly half of the original. Which is a shame because Pikmin 2 is about 100 times better than Pikmin.

ARGH just does not do it justice. I can see why Nintendo would want to push new gams but both Pikmin 2 and Metroid Prime 2 ACTUALLY stood a chance against Halo and GTA. It could have been a closer fight than the steamrolled effect which is what we got. Nintendo are reeling from the effects today. Thankfully with Zelda and Pokemon due this Christmas Sony will need something special to counteract it. Microsoft are releasing a new console, which may dent Nintendo's plans somewhat.

I know this has become a rant but I don't care.

Despite my fear that Nintendo were moving towards "simple games", George Harrison recently said this:

"But in addition to expanding upon the genres and experiences that players already know and love, Nintendo is pushing to take games into new directions. Products such as Nintendogs and Electroplankton for Nintendo DS are original enough to not only excite the hardcore audience but to intrigue people who don't traditionally play games. As video games take their place as a primary entertainment option for all ages, both genders and every conceivable taste, Nintendo wants to be the leaders in sales and innovation. So don't worry -- as we expand our product line-up to match the expanding industry, we'll also continue to push the envelope to bring hardcore fans even bigger Nintendo adventures. And hopefully, a number of adventures they could have never imagined before they saw it play on a Nintendo system."

Sounds a little better to me.

And Electroplankton looks quality. As does Nintendogs.

So maybe I'm moaning about nothing.

We'll see.
Tue 26/04/05 at 17:39
Regular
Posts: 21,800
What like all the Fifa, Need for Speed Underground, Sims and many other crappy games do?
Tue 26/04/05 at 17:39
Regular
"gsybe you!"
Posts: 18,825
Resident Evil 4 is fun, dirty, bloody, amazing looking, superb and is horror based.

It should have been marketed to high heaven.
Tue 26/04/05 at 17:37
Regular
Posts: 18,185
Nintendo need a fan club who can say to publishers "It's not that we don't want to buy your games we just don't want to buy your s**t games, us Nintendo gamers know what we want and we want GOOD games, give us crap and expect it to flop".
Tue 26/04/05 at 17:35
Regular
Posts: 18,185
Pikmin the original sold a million copies whilst Metroid Prime hit the top spot. Metroid PRime also looks the bussiness.

How am I overestimating their appeal?
Tue 26/04/05 at 17:16
Regular
"bit of a brain"
Posts: 18,933
I think you overestimate how appealing Echoes and Pikmin 2 are. Both games are the exact same in style and gameplay, but different in content from their predecessors. The style of Pikmin and Prime didn't appeal to people enough, and Nintendo know there's no point advertising games to people who aren't interested in them.

What is criminal is their lack of interest in Resident Evil 4. Looking at how they've dealt with it in Europe, you can tell that they don't actually have a clue when it comes to what European gamers want. Hell, it took a petition by N64 magazine to get them to release Smash Brothers over here!

As for you other points I agree with you to an extent - I really don't think the lack of 3rd party support on cube is Nintendo's fault - I think it's just that the console is less popular than the PS2, so people are less willing to develop games for it as they won't make as much money. I can see the exact same thing happening next generation, unless magically Nintendo manage to recapture the gaming audience.

It's as much about image as anything, and Nintendo have just cultivated an image which is, ultimately, damaging to them. I think its true that developers are in some way wary of trying to compete with Nintendo on their own console - after all, given the choice between a Nintendo classic and a 3rd party game every Nintendo fan is going to go for the Nintendo game, which leaves the 3rd party out in the cold sometimes. I think you're right that Nintendo release too many of these middle of the range games, as it scares off the competition, but I think even if they didn't do that there wouldn'tbe much 3rd party support around. In a way their victims of their own reputation - in that it scares off developers and doesn't attract gamers. If any company is in need of a serious re-imaging, it's Nintendo.
Tue 26/04/05 at 11:38
Regular
Posts: 8,220
In my opinion, most of those 'in between' games are in the same league as the big ninty titles.
I'd take a burnout over a metroid. Bad example, metroid got boring for me. But I'm still giving both cube burnouts the occassional blast, I've got more play out of them than pikmin or sunshine.


Interesting.. I know the doshins and stuff don't do much, but from the concept stage, there probably wasn't much to show that pikmin would take off, while doshin would suck, that we'd end up with an eternal darkness or donkey konga, or a four swords.
Heck, all the big franchises had to start somewhere, how early do you spot the difference between a star fox and a rampage? It's only by taking risks that ninty have created those 'big' titles.

Some titles you probably know won't be huge, but when the cube has a fairly empty release schedule (all being relative..) ninty need to pad it out themselves. Or we've got another n64, waiting for anything to come out.
Tue 26/04/05 at 09:51
Regular
Posts: 14,437
Electroplankton, that's the one.

I was about to mention it in another thread, but forgot the name.

Looks interesting.
Tue 26/04/05 at 08:59
Regular
Posts: 18,185
It always bothers me. I mean sure GTA and MGS are quality games as are Halo and Knights of the Old Republic. But Nintendo's roster of system shifting genius has that little bit more. Mario, Kart, Zelda, Pikmin and Metroid are epic titles, games that are made to near perfection and, at least in my opinion wipe the floor with the competiton.

So why is the battle so harshly swung in the direction of Nintendo's bigger and blacker rivals?

The in-between games.

You know what I mean, the big third party titles or in the case of Nintendo, the smaller Nintendo ones. It must be great to be a PS2 owner, sure your games of pure genius are few and far between but titles like Silent Hill, Devil May Cry, Final Fantasy, Jax, Burnout 3, The Suffering (etc... etc...) come out all the time. These are all fantastic "in-between" games, the games that you play in-between up coming classics. The reason why Sony's and to a lesser extent Microsoft's are so much better is due to their relations with Third Parties. A top quality Nintendo title can surpass anything any third parties can offer. Yet a top quality third party title, one that had taken years to master, is far superior to one of Nintendo's lesser offerings.

Mario Golf, Kirby's Air Ride, Mario Tennis, Jungle Beat, Four Swords, Paper Mario, Starfox etc... Some are quality titles, Jungle Beat and Paper Mario in particular. But they are variations of what we've already seen, Four Swords is a slightly different Zelda game simplified. Paper Mario, Mario Tennis and Mario Golf are, well, Mario games. Different Mario games, but also somewhat similar.

Sony's collection of platformers, realistic racers, non-realistic racers, cartoon games, violent games, horror games, RPG's and so forth are these in-between games and the quality is just as good (and at times better) but with an increased variety.

When I was playing Second Sight last year I thought it was amazing, as I did with Beyond Good and Evil, Prince of Persia, XIII and Timesplitters. These are all titles that Sony are, well, used to. Whilst a Nintendo fan such as myself feel privaliged to play them.

On the flip side there are a lot of naff games in this list but there are a few quality little gems too. And what makes me increasingly frustarted is that these games COULD be on the Gamecube.

All it takes is a little encouragement from the Big N. But Nintendo need to do more than that. They need to cut out their "in-between games". Mario Golf and Mario Tennis are okay, and certain titles like Jungle Beat and Donkey Konga can be useful. But is there ANY need for Doshin the Giant? Kirby's Air Ride? Pokemon Channel? Wario Ware? Wario World? Zelda Four Swords? Starfox Armada? It is only by doing this that Nintendo fans would be forced to playing some third party games, rather than sticking with Nintendo each and every time.

Nintendo had a bright idea to cut ties with their second parties. The idea was to encourage developers to make games for their system instead of relying on special exclusive companies. It simply has not worked. Because there are still tonnes of these silly little Nintendo titles that well, just aren't worth it!

I want to stick by Nintendo, I do, but I am losing faith. Nintendo make some of the best games in the world but they cannot do this all year round. To survive Nintendo need to start getting these third parties to make some of their best games in the world.

Sony fans do not have to wait long for the next big release, this is why PS2 sales are so high, because quality games come out so frequently on it. Whilst us Nintendo freaks, will have to wait for Pokemon XD and The Legend of Zelda to finally get some quality.

On the flip side at least this quality is true, unspeakable quality (probably).

But this is what worries me. Nintendo's talk of "simplifying gaming"? For a while I was terrified that it meant the complex but enjoyable Mario Platformers, the stunning Zelda's and the addictive Pikmin's were at an end. And that Nintendo will release a consistant supply of "in-between games". I can see their point, we can't make games all year round by making loads of complex epics. How about we stop making these complex epics and just release a series of good fun games all year round. Simple games that everyone can play.

But what Nintendo fail to realise is that, with the possible exception of Donkey Konga (which is probably where Nintendo have been given their justification to do this), is that these games do not shift consoles. It is the big FUN games that do it, notice how their sales doubled in March thanks to the constantly sold out Resident Evil 4? Notice how Nintendo are living off the success of Mario Kart even today?

Big and clever Nintendo games are big and they are clever. Nintendo just NEED to push them. I mean come on! Why the hell was Metroid Prime 2: Echoes and Pikmin 2 advertised and pushed so limited whereas a decent but quickly boring party game like Donkey Konga was pushed as if the next big thing?

Where were the posters, the flyers, the round the country "buy me" events? These 2 games sold terribly, Metroid Prime 2 did alright over time but Pikmin 2 sold roughly half of the original. Which is a shame because Pikmin 2 is about 100 times better than Pikmin.

ARGH just does not do it justice. I can see why Nintendo would want to push new gams but both Pikmin 2 and Metroid Prime 2 ACTUALLY stood a chance against Halo and GTA. It could have been a closer fight than the steamrolled effect which is what we got. Nintendo are reeling from the effects today. Thankfully with Zelda and Pokemon due this Christmas Sony will need something special to counteract it. Microsoft are releasing a new console, which may dent Nintendo's plans somewhat.

I know this has become a rant but I don't care.

Despite my fear that Nintendo were moving towards "simple games", George Harrison recently said this:

"But in addition to expanding upon the genres and experiences that players already know and love, Nintendo is pushing to take games into new directions. Products such as Nintendogs and Electroplankton for Nintendo DS are original enough to not only excite the hardcore audience but to intrigue people who don't traditionally play games. As video games take their place as a primary entertainment option for all ages, both genders and every conceivable taste, Nintendo wants to be the leaders in sales and innovation. So don't worry -- as we expand our product line-up to match the expanding industry, we'll also continue to push the envelope to bring hardcore fans even bigger Nintendo adventures. And hopefully, a number of adventures they could have never imagined before they saw it play on a Nintendo system."

Sounds a little better to me.

And Electroplankton looks quality. As does Nintendogs.

So maybe I'm moaning about nothing.

We'll see.

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