The "Xbox Games" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
I saved and exited half way through the single player and the online co-op is laggy with slow down.
The zombies just stand there and load a ton of bullets into you, but they don't move and their gun just doesn't do anything.
Perhaps it was because I was playing with a french person I was experiencing these problems, but it shouldn't really make a differnce.
If you're sad enough like me to stand there punching the turkeys till yopu get a high score, you'll get an email to read and I thought it was pretty funny. Think you have to score around 25,000 points on it. Whatever the score, you'll know when you've done it cause it'll indicate that you have a new mail. ;-)
But as it is, it forces you to pretty much run along the whole of each level because of the enemies always spawning behind you. If you try to go slow like you would in the single player mode, then you'd be dead within minutes. Plus where its pitch black, it takes away alot of the fear that you get when the lights are flickering and you're tempted to go look in that dark spot which looks like it could be hiding good amounts of ammo and stuff.
Its great in the single player how you sometimes restore power to the lights in places and its never lit up to an extent where you feel comfatable. :-)
Kinda like being in the colony situation in Aliens. Great to have the lights on, but still worried one of those poxy things will come crashing through to rip your guts out at any moment.
Oh - and the first encounter with Pinky was the nuts. Was shating myself. ;-)
As for online play, I haven't played the deathmatch modes yet, but I've played co-op and I'm not too sure about it. In the single player mode the darkness is a key part of the atmosphere - its dark, but you can still see your surroundings and the enemies appear at times where they're frequent, but not too often to ruin the suspense of when they'll jump out.
Co-op however is different. The torch seems to cover a much smaller area and everything around it is basically pitch black. You're lucky if you come accross a light in the whole thing. Plus the enemies are different, they just seem to appear all the time and theres always one behind you. I wouldn't even dream of turning friendly fire on because theres sod all space to move around and dodge enemy shots let alone your team mates'.
In Co-op, the game seems to lose the scary atmosphere and is replaced with manic shooting and frustration as you just seem to have to take hits all the time. Ends up being a game of shooting like a madman and respawning again and again rather than skill.
You don't really even get to have one guy use the torch while the other uses the gun because the torch light is just too lame in co-op. Plus of course the way the enemies appear, you end up both running around the small room shooting wildly anyway. Its good, but it just should have been more like the single player.
In short, I think it's great.
Oh and I also played through a few levels on Doom II. I love nostalgia.
It's faithful to Doom.
> They're rushing the games probably. This is probably the last year
> until Xbox 2 comes out so they've all decided to make loads of crap
> games and release them as soon as possible to make as much money from
> the Xbox until the Xbox 2 comes.
It's a PC game that was in development for YEARS.
Anyway, I told you all that it was crap in another thread, but did anyone listen?