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Most of the levels seemed identical to the first game, and to each other in general. Flood - again! Why, why, why? Everyone hated them in the first game! Seymour's cameo from Little Shop of Horrors was cool though - "Feed MEEEEEE!". The ending was crap too, they didn't even finish the battle. Master Chief rides an "Ark" to Earth, there's a massive space battle, "I've come to F1N15H 1T!!!311", then it cuts straight to the credits! You get a small bit of Cortana and Seymour after the credits (yes, I'm that sad that I waited), and they've blatantly left it open for a third game.
All in all, it's a very, very good game, but it lacked the replay value of the first one. I'll probably use Halo 1 for single player, and Halo 2 for multiplayer. None of the levels were as fun as the beach one, or the snow ones from Halo 1 - and people complained about level design back then!
And how did the Sergeant and the Arbiter get off the Halo in the first game? I assume they're the same people from the special Legendary ending? That part of the story was quite interesting...shame the rest was about as fun as washing dishes.
> It's not that short. Just we've all played it massively. The ending
> was as everyone said, a brick wall - another level?
>
> The story requires muchos concentration, and is badly told in places.
> But I'm going through again to figure it out. Plus, the game is
> waaaay harder than Halo 1, especially on the highest two levels - the
> difference is noticable.
>
> It kicks Halo 1 to pieces though. The Earth levels and Delta Halo etc
> will be much replayed by me. Halo 1 is just rubbish now, I'm sorry,
> but I didn't enjoy it much before and now it's just awful - the beach
> level and the 'snow' one in particular are just boring now.
You really are a fool.
Don't get me wrong, I like Halo 2, its just that it was a very short game.
I liked the ability to board different vehicles and I thought the destructible scenery was quite good however it lacked an ending and some polish that Halo 1 had. (The 'making of' documentary on the limited metal edition showed they lacked time)
I was unhappy that the E3 demo was toned down - that looked much more fun, and I also thought the addition of multiplayer bots would have enhanced the multiplayer experience.
All in all the single player/co-op of Halo 2 was very shortlived with none of the replay value of Halo 1 (to gain those all important shields)
Halo 2 was good but was happy to be good and not amazing....I was expecting much more from it after playing the first Halo.
Halo 2 is still a must have game, although the story was quite weak, there was a lot of cinematics with very high quality graphics...and I son't think its fair to criticise the new enemies - they were good.
Halo 2 lacks polish and replayability but surpasses the first game in many ways.
Just buy it fools.
> Cyclone...Halo 2 really is that short
No, it really isn't. F**king Pikmin is short, not Halo 2.
and it does not revolutionalise
> on Halo 1...more that it builds on it, adding some new things and
> vastly updated visuals.
I know...........?
>
> Don't get me wrong, I like Halo 2, its just that it was a very short
> game.
>
> I liked the ability to board different vehicles and I thought the
> destructible scenery was quite good however it lacked an ending and
> some polish that Halo 1 had. (The 'making of' documentary on the
> limited metal edition showed they lacked time)
>
> I was unhappy that the E3 demo was toned down - that looked much more
> fun, and I also thought the addition of multiplayer bots would have
> enhanced the multiplayer experience.
The E3 demo looked pretty much as the game was........I don't get this argument......?!
>
> All in all the single player/co-op of Halo 2 was very shortlived with
> none of the replay value of Halo 1 (to gain those all important
> shields)
Yes it does. It's fun.
>
> Halo 2 was good but was happy to be good and not amazing....I was
> expecting much more from it after playing the first Halo.
Your problem. I disliked Halo 1, and love Halo 2. I guess I win.
>
> Halo 2 is still a must have game, although the story was quite weak,
> there was a lot of cinematics with very high quality graphics...and I
> son't think its fair to criticise the new enemies - they were good.
>
> Halo 2 lacks polish and replayability but surpasses the first game in
> many ways.
No, it has loads of both. Just a few bits missing.
>
> Just buy it fools.
True.
> Cyclone wrote:
> It's not that short. Just we've all played it massively. The ending
> was as everyone said, a brick wall - another level?
>
> The story requires muchos concentration, and is badly told in
> places.
> But I'm going through again to figure it out. Plus, the game is
> waaaay harder than Halo 1, especially on the highest two levels -
> the
> difference is noticable.
>
> It kicks Halo 1 to pieces though. The Earth levels and Delta Halo
> etc
> will be much replayed by me. Halo 1 is just rubbish now, I'm sorry,
> but I didn't enjoy it much before and now it's just awful - the
> beach
> level and the 'snow' one in particular are just boring now.
>
> You really are a fool.
Why?
-Decent mele attack combos??? I like clowting things up close :(
-Sprinting??
-Peeking round corners??
-bots?? :(
-The ability to blow pot-holes in the ground to fight from??
-15 levels! Here's the good one, the first 2 'levels' are just cut scenes, and what you think stages are, are cut up into more levels! Separate levels equal about 8-9 can't remember now! Grrr!
-Improved graphics - yes, but please fix the pop up and loading graphics bugs throughout! -they get worse on higher difficulty levels, with increased bad guys!
-Heroic, is a respectable level of hardness, i've had no real trouble, but ledendary, seems a bit of a cop-out, just putting dual-wielding white elites everywhere, just to make it harder!
-Oh yeah and story, try not to steal half of it from Brute Force - i'm sure it's copywrited!
-However i do want a spin-off with Johnson:) We know what the lady likes!
Anyhew, getting live this week, so hopefully that will make up for a bit of it! PS- are the graphic pop-ups as annoying on multiplayer, i haven't got chance to check it out yet?
> Yeah, tis a bit short, i finished it thinking the last level would be
> as master chief as it looked like a good cut scene, but then nothing
> but credits! Frankly i'm very dissapointed, here's my rant on what's
> missing that was 'promised' n my general naggles!
>
> -Decent mele attack combos??? I like clowting things up close :(
> -Sprinting??
> -Peeking round corners??
> -bots?? :(
> -The ability to blow pot-holes in the ground to fight from??
> -15 levels! Here's the good one, the first 2 'levels' are just cut
> scenes, and what you think stages are, are cut up into more levels!
> Separate levels equal about 8-9 can't remember now! Grrr!
> -Improved graphics - yes, but please fix the pop up and loading
> graphics bugs throughout! -they get worse on higher difficulty
> levels, with increased bad guys!
> -Heroic, is a respectable level of hardness, i've had no real
> trouble, but ledendary, seems a bit of a cop-out, just putting
> dual-wielding white elites everywhere, just to make it harder!
> -Oh yeah and story, try not to steal half of it from Brute Force -
> i'm sure it's copywrited!
>
> -However i do want a spin-off with Johnson:) We know what the lady
> likes!
>
> Anyhew, getting live this week, so hopefully that will make up for a
> bit of it! PS- are the graphic pop-ups as annoying on multiplayer, i
> haven't got chance to check it out yet?
+ the different types of warthogs were missing and the quadbike thing (that looked well cool!). Will we ever see a flamethrower in halo, they keep going on about them but ehere is it? The graphics bugs are well annoying (riddic didnt do this) with all the extra time they had you would have sorted that out. If the xbox couldnt handle it properly then they shouldnt have put so much in.