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> It was deliberate.
Sure ;0)
I would like to think that it can be put down to bad photography and that it will turn out fine, but with gaming's long and bumpy history with movie tie-ins, it doesn't seem very likely.
>
> Ohhhhhhhhhh, that's gotta suck.
The gameplay sounds good fun. I'm keeping an eye on it.
It'll probably be a 'wait for it to be 15 quid' game but it has potential.
> The sequel has spawned a game.
>
> It looks like they've used the engine for Duke Nukem: Zero Hour on
> the N64.
>
> That's Eurocom for you.
Ohhhhhhhhhh, that's gotta suck.
It looks like they've used the engine for Duke Nukem: Zero Hour on the N64.
That's Eurocom for you.
> I rather liked Predator 2. Obviously it wasn't as good as the first,
> but it was a worthy effort.
It's ok. Suffers from Danny Glover and "show more in the sequel"itis, but it's pretty fun. The Giger Alien head in the trophey cabinate at the end is partly the reason of the abysmal AvP.
Theres a scrip floating artound on the net for AvP, it's excellent (but would have been frighteningly expensive.)
here we are. [URL]http://www.scifiscripts.com/scripts/aliens_vs_predator.txt[/URL]
Excellent read, and the human / predator team in the AvP filmed is here too.
[edit] Ignore typos. Drunk............