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I would make that a non-automatic link, but why bother?
> and just because your rather short post could have been read in more
> than one way doesn't make me a fool.
>
> Be clearer in future.
Sure, maybe I could have been clearer, but I don't like to point out too much of the obvious because I kinda believe people to be above that. Sorry, I'll keep that in mind for you Hedfix.
And you're not a fool because you didn't understand me, you're a fool because you jumped to conclusions.
> Because it's a one motor design.
>
> Just like the rumble pack.
Wouldn't be surprised if that was the reason, but still gotta ask why that even makes a difference.
I still think it was because Nintendo had more of a fighting chance with their rumble than the other two did.
Interesting titbit I just found, Microsoft owns 10% of Immersion. hmmm...
Be clearer in future.
Just like the rumble pack.
Just because Nintendo originally made it as a seperate piece, they've still gone ahead and had it built in for the Gamecube. Why sue Microsoft and Sony, and not them?
> Hedfix wrote:
> They weren't part of the controller.
>
> It think it's the design of the technology in Sony's controllers
> that's the problem.
>
> The Gamecube control has built in rumble, so that doesn't make sense.
Paradox: wrote:
> Shocking but rather beleivable.
>
> Didnt Nintendo do the rumblepack thing first though?
I was talking about the N64.