The "Freeola Customer Forum" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
I just got a Mac, and made a new wallpaper last night.
To be honest, i think the whole mac desktop looks alot better then Windows.
What do you think?
You make me weep real tears.
I used to have some respect for you after that SR game.
> The only argument he made that PC's were faster was by saying things
> that were completely useless to anyone who is human.
Exactly! Case closed!
You said the opposite, he proved otherwise (THE ABOVE ^^^^^ HINT HINT HINT), and now you're doing some kind of "it makes no visual difference" malarky.
Whether or not the end user can tell the difference is irrelevant.
Here's an example.
I shoot you in the head from point blank range with a pistol.
You die almost instantaneously.
I shoot you in the head from point blank range with a .6 cal rifle, with a much higher muzzle velocity.
You die almost insantaneously.
Would you have been able to tell the difference?
Does that mean there is no difference?
And, if you were comparing a top-end PC with a top-end G5 in a game using the same display settings, the PC would offer much higher (but indistinguishable) framerates.
However, and here's the key point - this means that you can up the resolution, up the level of detail and switch on FSAA and AF, while maintaining a highly playable framerate. This is because the graphics card has much more advanced rendering capabilities.
And guess what, the user could tell the difference!
The image will be much more defined, with sharper textures and smoothed edges.
Do this on a Mac, and it will be crippled, because a 9600XT simply wouldn't be able to cope with so much extra stress added on top of what it already has to render.
a) Give up, and concede that you are wrong
b) Keep trying to convince yourself what you're right while we all laugh at you
To sum things up, Chad is being stupid. There was one point that hasn't been debated with yet though, about the "50 FPS compared to 160 means that the CPU and GPU has more resources available". Well, that's correct.
However, as much as the brainwashing wants you to believe, it isn't Mac exclusive. It's up to the coders to implement a frame rate lock option; in Halo's case I think it was 30 fps - present on both Mac AND PC. Furthermore, again it's up to them to decide how and if the remaining resources are used.
With the frame rate lock option disabled, the bigger the fps obviously means the faster it will run, though you still don't seem to get that point. Without frame lock, your CPU and GPU will be utilized fully, so when it says 50 FPS it isn't, according to your point of view, doing "50 FPS with a lot left over for other stuff"; it's really more of a "50FPS is the best I can do with the hardware".
Anyway, hopefully once the newness of the Apple has worn off you can regain sense again.