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So Gamecube needs online play; Nintendo could make more money. Being able to play DVD's would even help.
>
> Especially considering Nintendo has a small fan base and the largest
> aspect of it are children and Children don't tend to play online
> gaming.
What age range are we talking about?
There's loads of squeaky people playing live. :D
> 1 million is a pathetic figure. That's not even 10% of Xbox owners.
You make no sense.
> Dringo wrote:
> It's all large chunks out of Nintendo's income.
Not as large as the loss would be actually going online.
Especially considering Nintendo has a small fan base and the largest aspect of it are children and Children don't tend to play online gaming.
You can certainly see why Nintendo don't want to bother this time around. No doubt that in the next generation a far higher percentage of owners will subcribe to console online services, but for this generation it's hardly an enormous money spinner. Still, someone had to go first.
> Hedfix, you like online play way too much. When was the last
> time you sat down and enjoyed a good, old fashioned 1-player game?
> :-)
Offline, single player:
Today 11 hours on The Thing which is amazing
Before that Blood Omen 2, same day
Day before: Blood Omen and Enclave
and the day before that I finished Thief 3
Online:
Yesterday I had a small go on XIII, MTX Motocross, CS and SC:PT
and the day before me and Vex went on RTCW and Rainbow Six 3.
Although, truth be told, if I had Live my Cube wouldn't have seen the light of day this year until Animal Crossing was released. Now I have PM2, Metroid Prime 2, Halo 2, Pikmin 2 Fable, TOS and loads more to look forward to. Yay for 1-player. :-D
> O... kay.
Meh, you know what I meant.
Friends + online gaming in the same room.
I've been up for 22 hours now. :S
> Hedfix wrote:
> Live killed my GC.
>
> But online isn't actually that popular in console gaming.
1 million on Xbox live apparently. At 40 quid etc per pack that a fair bit of moolah and that's before the games sell more off the back of purely being online enabled.
>
> From our standpoint online is great, but from the companies
> themselves it is risky and could lose vasts amount of money.
Even more if they have no online policy and people drop their console because another console does.
My friend who bought my cube in April is already considering purchasing an xbox mainly due to Live.
It's all large chunks out of Nintendo's income.