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News I've just heard tells me the Doom3 Expansion will have it's own gravity gun al la Half Life 2. Expect all FPS in the near future to have an inferior version of valves masterstroke.
True, there's a command to open the "Grabber" in Doom3 itself so technically it predates HL2, but to be honest it was naff.
They need to scrap the level design altogether for me to be interested. Doom 3 was far too 'old skool' to prove an interesting play.
> Sounds like a desperate attempt to bring the game slightly up to date.
> I wasn't overly impressed with the physics Doom 3 used, so Id are
> going to have provide more in that area to generate any interest in
> this expansion.
Yeah, they always seemed a bit light, but heavy, if that makes any sense at all. They should have stuck with a tried and tested engine al la Havok, instead of reinventing the wheel.
News I've just heard tells me the Doom3 Expansion will have it's own gravity gun al la Half Life 2. Expect all FPS in the near future to have an inferior version of valves masterstroke.
True, there's a command to open the "Grabber" in Doom3 itself so technically it predates HL2, but to be honest it was naff.