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> I can see how Sunshine can dissapoint some, I can see how Wind Waker
> wasn't what most Zelda fans wanted...
I enjoyed both of those greatly, but I grew tired of both Pikmins very quickly.
The Piklopedia was a fun addition too.
The levels were broader, the enemies more interesting, new additions for the Pikmin were useful and the loss of the "bombs" were not missed at all.
The Pikmin swayed and sung, the collectables can be located in a seperate menu, the game was far longer and even more addictive. It was presented so well. The beginning scene where the Pikmin fell on the Nintendo sign were randomly generated too.
It was so much fun, the levels were designed so well, the game was rather amusing too and the entire thing played like a master class of Nintendo gaming.
The dual character system was useful, spending a day building an army was fun and the graphics were astonishing.
I can see how Sunshine can dissapoint some, I can see how Wind Waker wasn't what most Zelda fans wanted... but Pikmin 2 is Nintendo's biggest in house masterpiece in years.
The bosses were wonderful, everything else was crap.
Pikmin 1 was better - it didn't have any damn caves.
> munn wrote:
> You paid for Pikmin 2?
>
> We're talking of Pikmin 2, what game are you referring to?
>
> As far as I'm concerned Pikmin 2 kept up the pace till the very end,
> changing the game and its challenges perfectly to keep the experience
> fresh and exciting. One of Nintendo's finest releases.
It was easy, and every level was virtually the same - boring.
>
> OOT took me 55 hours.
!
I got to the castle to fight Ganondorf but then it crashed. That was 20 hours.
55!?
> Pikmin 2 is amazing. Story mode gets way too hard near the end though.
> It has one of the longest lifespans of a nintendo game.
What? Going back to get Looie takes a while but the game took me what... 20... 25 hours.
OOT took me 55 hours.