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I have bought:
- Unreal Tournament (PC)
- Pokémon Silver (Game Boy Color)
- Dave Mirra Freestyle BMX (Dreamcast)
*reaches for the cup of coffee, changes his mind and grabs the whole pot*
Its a big box with a rumble pak in and I am a dopey Monkey at the mo!
hahahahahahahaha!
I can't get the damn box out my drawer! Its wedged between the sides! and its a massive box!
Its probably the game that brought the most hype to my doorstep!
I first got my N64 with Mario 64, played that to death and waited months for Starfox (changed to Lylatwars). The whole new sensation of the rumble pak really got me up for it as well!
I remember the time I first got it from SR, sitting there in its white box thing! I was glued to the screen for ages!
It played just like classic retro games, you start and try and ge to the end with 3 lives and no continues, it was a classic! Including diffrent routes as well I just wanted to play through again and again!
I would never sell my Lylatwars for anything! Maybe for a few grand but it really is a game I love!
I think i might go play now actually, hasn't been played in a while and the ol' boys missing me!
I remember Lylat Wars cost me
> £50 and completed it in 43 minutes.
And that was the moment
> my N64 appeared at a boot sale.
You never saw the full potential of lylat wars. If u got a medal on every single stage then u unlock expert stage. which is harder. also there is more than one path to complete the game.
Some people just said they had a bugged copy of the game, which i think the publishers should sort out before the game goes on sale. However, how many people on here have had to d/l a patch for a PC game?
Too many, i reckon anyway.
> Its the publishers responsibility to make sure the games are in a
> fit state to be released though....
Mind you it wasn't a problem that showed up initially, only after it had been played a while was the problem noticed. I can see how it could have been missed.
THQ dealt with the problem in a very proffessional manner. They made no promises that they may not have been able to keep, and have informed everyone that got in touch with them that the problem has been resolved.
In recent months THQ have impressed me. They're committed to the European market, and one of very few developers to still care about the N64.