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"Future Consoles?"

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Sun 25/03/01 at 12:16
Regular
Posts: 787
We started off with the 8-Bit Master System.Then we had 16-Bit not that long after.A few years later,we have a 32-Bit system in the Playstation.Again,another few years later,the bit is doubled to 64-Bit,in the N64.2 or 3 years later,the Dreamcast is released with 128-Bit.Then,we have 3 other consoles in development with the same bit-rate.The X-Box,PS2 and Gamecube.My question is,how higher can they go?Will we see a console with 256-Bit capabilities?I say yes.Will we see consoles with 512-Bit or even 1024-Bit?I doubt it.They may even go into new measurements of Bit-Rates such as a Gigabit because lets admit it,no-one wants to say their system is 1024-Bit do they?The next few consoles may bring the end of an era in Bit-Gaming.What do you think?
Sun 25/03/01 at 12:47
Regular
Posts: 9,848
The only point of "Bit Rates" is to judge the console by. Otherwise, what's the point?
Sun 25/03/01 at 12:45
Regular
"( . ) ( . )"
Posts: 3,279
Hey Grix, I wasn't judging it.I was just saying about Bit-Rates.Keep replying people.
Sun 25/03/01 at 12:40
Regular
Posts: 23,216
Never ever judge a console by bits.

The Gamecube is 512 bits, and 64 bits, which is as much sense as it makes.
Sun 25/03/01 at 12:35
Regular
Posts: 9,848
Bit rates are a "bit" messed up.

Apparently, the Dreamcast, the PS2, the Gamecube and the Xbox are all 128 bit.

Seeing as the Xbox is 10 times as powerful as the DC, somethings gone wrong!

Sun 25/03/01 at 12:28
Regular
"( . ) ( . )"
Posts: 3,279
Yeah,but what about bit-rates,like I said in my post
Sun 25/03/01 at 12:25
Regular
Posts: 9,848
Consoles of the future won't need TV's.

You get a black box, put it near the edge of the room (leaving a big space in the middle), plug a contollers into it, press the on switch and then you will see delightful little hologram people for you to control.

Sports, Beat em ups, massive wars!

All on your living room florr!
Sun 25/03/01 at 12:16
Regular
"( . ) ( . )"
Posts: 3,279
We started off with the 8-Bit Master System.Then we had 16-Bit not that long after.A few years later,we have a 32-Bit system in the Playstation.Again,another few years later,the bit is doubled to 64-Bit,in the N64.2 or 3 years later,the Dreamcast is released with 128-Bit.Then,we have 3 other consoles in development with the same bit-rate.The X-Box,PS2 and Gamecube.My question is,how higher can they go?Will we see a console with 256-Bit capabilities?I say yes.Will we see consoles with 512-Bit or even 1024-Bit?I doubt it.They may even go into new measurements of Bit-Rates such as a Gigabit because lets admit it,no-one wants to say their system is 1024-Bit do they?The next few consoles may bring the end of an era in Bit-Gaming.What do you think?

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