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> gronti:
I'm afraid that he's right. Consoles are specifically
> built for gaming, whereas PCs are used for so many things, gaming
> becomes a sidenote. I'm sorry, but you give me the chance to play
> some really elite online games on my console, and the PC may never
> hear from me again. The fact that no one ever ported Thief onto a
> console still drives me insane; I just can't understand it. It's a
> wonderful game that could be translated easily to a console, given
> the way that it plays.
I don't find that gaming is a sidenote, with all the high powered games coming out now gaming is a big thing on the PC. Yes Consoles were specifically designed for gaming but the PC is multifunctional including being good for games. The thing with a PC is that you get more choice of games, cheaper price and the games keep getting better since they are given more to work with as technology advances. The PC is also upgradeable so games push the boundries of what minimum specification is. Okay this can be frustrating for people who have to keep upgrading or replacing but nowadays more companies are striving to have low minimum specifications. The weakest computer you can get now from Special Reserve is a P3 700 right? well most games could work on less than that but with that power can be made even better. What I mean is that there are often more options to change graphics to suit your hardware in games so keeping up is becoming less of a problem (plus some of the better games don't need super computers to run, like Baldur's Gate for example).
On the subject of Thief I really didn't like the game. Okay, the game itself was great with all the sneaking and stealing but after the first level the main opponents are zombies who can only be killed with a holy water arrow, gas breathing lizards who are best taken at range and the odd giant mantis creature. So really it became more like "Mystic artifact hunting, Zombie killing, fantastic monster fighting fellow" rather than any actual thievery. I think it would have been much better if you only had to fight human opponents (or hide from them) and you were stealing for the money rather than looting mystic artifacts from ancient haunted temples so that the evil (somewhat predictable) conspirative story can unfold. Okay Garret (the thief) thinks it's for the money up to a point (the last few levels) but really thievery isn't much of a factor. It's more like tomb raider really because that's mostly what you do. I played through a lot of the game in the hope that there would be more levels in which you steal things with human guards and they taunted me with that Hammerers level in the middle of the game but really there were far to many undeads, evil creatures and worthless magical artifacts to be any good. To start with when I first saw a Zombie I thought it might just be the odd one, which was acceptable but really the main points of the game deteriorated later on. The stealth aspect was lost quite quickly too and the best tactic tended to be shoot the zombie, run at the zombie or run from the mighty skeleton warrior thing.
Gettting back to the main point, the PC will always be the king of RTS and flight sims and will probably dominate FPSs for some time so it really is improving it's position as a games machine as well as for other reasons. Another thing is that consoles are slowly becoming more and more like games dedicated PCs, which may be the end result and the type of Console that pulls people away from the normal PC (since it will have faster operating system loading and things... probably) but most likely the PC will survive a long long time as a games machine and make it's console opposition become more like it rather than give up the fight.
(You sound a lot like Sniper doing this...)
I'm afraid that he's right. Consoles are specifically built for gaming, whereas PCs are used for so many things, gaming becomes a sidenote. I'm sorry, but you give me the chance to play some really elite online games on my console, and the PC may never hear from me again. The fact that no one ever ported Thief onto a console still drives me insane; I just can't understand it. It's a wonderful game that could be translated easily to a console, given the way that it plays.
As for dismissing Planetside because of Verant: I don't blame them for dismissing it out of hostility towards Verant at all. You should trust that the company releasing an online game isn't going to screw with your gaming, and Verant's made a career out of it.
> Aha, but no! There's thousands of interesting new controllers for
> PCs. Steering wheels for example, and controllers much the same as
> you might get on a console. Plus the traditional joystick and the
> keyboard, which allows you to have loads of functions (one for each
> key) which can be very useful in playing games (especially flight
> sims and RTSs). Also there are newer things like the commander
> mouse thing that has various abilities to improve swiftness of
> control in RTS games... What's it called again? hold on...
Maybe, but as good as the N64's?