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Something that has bothered me for a while, going right back to the days of the SNES, has been the fact that some titles are often ignored of a European release or an English translation in general.
I’m not sure if some of you remember the hoopla that was caused by the public, to see that Square’s Secret Of Mana would see a European release. Nintendo eventually caved in and the game was converted to PAL - it was a victory for the SNES playing public that we were able to play such a masterpiece. However, the same could not be said for the criminally ignored Chrono Trigger, which did see an English translation, but never saw the light of day on this side of the pond.
The one and only viable solution? Importation
More and more people are importing titles, because they either are impatient, like myself, or are fed up waiting to see if the developer will develop an English translation. Obviously, it would cost more for this, but surely, if the game was considered of the norm (I.e. RPG, Beat-Em-Up, Racer etc.) the game may generate the revenues back. Why don’t these developers take a chance once in a while?
I mean, more often than not importation is somewhat limited to the Hardcore contingent of gaming as opposed to the mainstream buying public. But, I believe the public don't know what's missing out on, some of the best games I've played in recent times have been import titles such as the superb Guilty Gear X and the fantastic FirePro Wrestling D.
It's such a shame these games won't enjoy the success that they duely deserve
-S
-S
It's better than the first one in so many ways. You choose 3 of 6 characters (one as a main one) and the events in the game are different (often to quite a large extent) depending on the characters and combination you pick. You meet the other 2 as you go along (usually fairly early on) and you meet up with the ones you didn't pick to help them out a bit on the quests you would have done if you had picked them as a main character.
As your characters level grow you choose whether you want to sway towards the Dark or Light, and you get different skills and magic depending on what you pick! You can end up with your character in one of 8 different states (after choosing dark or light twice). This replaces the different weapons and weapon skill level of the first game, as each character only has one.
Also, to correct NZP, the first Sectret of Mana game was always scheduled for a UK release - it's just that it got delayed endlessly and ended up coming out here not long before the sequel hit JApan.
Also why do some of you think Chrono Trigger never got released in the UK when it did? I bought it so I should know!
Another thing, can't remember if anyone mentioned, is that games SEQUELS often get released over here, while their predessors don't... and before you say, I can't be bothered with spelling today. :)
A recent example is Mario Paper, and the Final Fantasies.
Why aren't we able to get Sin & Punishment over here!
The publicity over here about the game is great, and Nintendo UK should be able to fix up a date for us.
Why didn't Secret of Mana even get released here, it was going to be such a classic game, i enjoyed Secret of Mana so much when i saw screenshots of the sequel i was looking forward to it....but then it vanished into thin air!
It's disappointing when they don't know that a new series is popular enough to bring a sequel.
Back in 1990/1 I imported a Megadrive from Japan. It took an age to come out over here so I was well chuffed. The games didn't cost anymore than they did when eventually launched over here a year or so later.
Mind you, all of the text was in Japanese.
It also played UK and US games fine. No need for an extra cart or anything. Except the Japanese games had a notch out of the side, and the Megadrive had a little bit that would plug into it when you put the power on.
Playing games without the notch was just a case of pushing the power switch in as far as possible. The game would start, but the power button would slide back to off again, unless you wedged a little bit of paper in there to stop it!
On the few occasions when that bit of paper failed me mid-game I was very annoyed!