The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
Of course you can still have fun, but when you reach the hardcore stage, skill is everything.
So I've got a mate who just cannot get to grips with analogue controls. (By which I mean the joystick thingys on your controller.) He prefers to use buttons. So when we're racing on Gran Turismo, I always beat him because he just hasn't got the same level of control as I have. Where he can only jog the brakes and has only a few degrees of steering, I can apply smooth braking and acceleration and inch perfect steering with the left and right analogue controls of a PSX joypad.
Sony have brought more degrees of control by introducing analogue buttons on its PS2 joypad, allowing you to apply pressure on the buttons equivalent to how much you want the object you are controlling to respond. But analogue sticks still seem to rule the day.
Flight sims, shooters, driving games, fighting games; all these genres can benefit from analogue control, and I think this is the way controllers will go, not necessarily with joysticks, but buttons allowing you more and more accuracy as they become more fine tuned, with more range than ever before.
The future looks bright; The future is analogue.
(I'm not sure if the word *witty* is the right one to use... perhaps one that convienently rhymes with it could be used instead.)
Could make for an interesting marketing campaign though...
Then I'm gonna make a few mil., buy out Bill Gates, and launch....
The FantasyBox!!
Bwahaaahaa.
> analogue control on fighting games, an analogue button instead of a
> straight forward 'one press one punch' type control.
Ah - now I have re-read your original post *properly* and to the very, very end, I see that you had already said that. I do apologise!
> can't really see any advantage in using a joystick in a beat 'em up,
> unless the game engine was developed specifically for that type of
> control. But I can't think of one that has....
A digital joystick, like the arcade machines, would be ideal - rapid movement for combos on a D-pad is a bit hard on the thumbs!
And yes, I can't really see any advantage in using a joystick in a beat 'em up, unless the game engine was developed specifically for that type of control. But I can't think of one that has....
> Innovation, that brought us the analogue stick on the N64
Are you saying that (a) Nintendo invented the analogue stick, or that (b) they were the first to use it on a home console?
If you're saying (b) then you're probably right. If you're claimin (a) though, I think you're probably wrong.
The old Atari VCS machines and the like had analogue controllers long ago.
Anyway, I think the "best" controller type depends largely on the game you're playing, and maybe even on your personal 'style' of playing. For things such as racing games, there simply is no substitute for analogue controls, but other genres differ.
Personally, I can never get on with analogue control in the Tomb Raider games; I found digital control to be much more precise.
Also, being controversial and disagreeing with FM for probably the first time ever, I think fighting games are better with digital control; but again it depends on exactly what the particular controls are used for.
I think a digital D-pad is better for selecting moves, but analogue buttons will be great for determining the power of the hit. You may not always want to punch someone as hard as possible; you may not want to knock them down with a punch, but just give them a 'jab' to move them back a little, to give you room to unleash a flying kick, etc.
eminemmad
The Game
I wonder if they will have Digital Sticks